gingerkim Level 1 of the Dungeon (2, 6, D:1) a bat skeleton (2, 7, D:1) a +0 dagger (2, 14, D:1) a +1 ring mail of poison resistance (3, 8, D:1) a +0 dagger (5, 21, D:1) a quokka corpse (skeletalised by now) (16, -2, D:1) 6 stones (24, 8, D:1) a rat skeleton (29, 7, D:1) a +0 whip (35, 19, D:1) a +0 scale mail (35, 32, D:1) a +0 club (37, 10, D:1) a ball python skeleton (37, 12, D:1) a bat skeleton (38, 0, D:1) a +0 robe (38, 12, D:1) a rat skeleton (45, 27, D:1) a rat corpse (skeletalised by now) (49, 13, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 tower shield (0, 9, D:2) a ball python corpse (skeletalised by now) (2, 10, D:2) 4 stones (9, -4, D:2) a +0 dagger a kobold skeleton (22, -6, D:2) 3 poisoned darts (27, -4, D:2) a rat skeleton a rat skeleton (29, -8, D:2) a +0 short sword (41, 1, D:2) a bat skeleton (44, 27, D:2) a hound skeleton (50, -14, D:2) the +3 ring mail of Perfidy {rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (50, 1, D:2) a +0 dagger an adder corpse (skeletalised by now) (62, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 2, D:3) a bat corpse (1, 0, D:3) a +0 hand axe a +0 leather armour an orc corpse (1, 1, D:3) a +0 club (2, 0, D:3) a +0 whip an orc corpse (2, 1, D:3) a +0 flail a +0 ring mail an orc corpse (4, -5, D:3) a +0 robe (7, 16, D:3) a +0 quarterstaff (19, -9, D:3) an adder corpse (skeletalised by now) (21, 22, D:3) 4 stones (24, 19, D:3) a ball python corpse (skeletalised by now) (25, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 0, D:3) a +0 short sword (30, 0, D:3) a ball python skeleton (31, 5, D:3) a +0 short sword of venom a kobold skeleton (40, 13, D:3) a +0 trident of pain (43, 15, D:3) 8 stones Level 4 of the Dungeon (2, 0, D:4) a +0 club