gingerkim Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (5, -13, D:1) a +0 club (13, -5, D:1) a hobgoblin skeleton (15, -1, D:1) a +0 dagger a goblin corpse (19, -29, D:1) a +0 sling (21, -18, D:1) a jackal corpse (skeletalised by now) (22, -18, D:1) a jackal corpse (skeletalised by now) (25, -5, D:1) a +0 club a goblin skeleton (30, 4, D:1) a bat skeleton a rat skeleton (31, 4, D:1) a +0 dagger 2 stones (36, 12, D:1) a +0 short sword (37, 1, D:1) 7 stones (37, 14, D:1) a rat corpse (skeletalised by now) (39, -32, D:1) a bat corpse (skeletalised by now) (41, -21, D:1) a hobgoblin skeleton (43, -32, D:1) a +0 dagger a goblin skeleton (43, -29, D:1) a frilled lizard skeleton (48, -5, D:1) a +0 robe (48, 3, D:1) a +0 kite shield (55, -19, D:1) 3 stones Level 2 of the Dungeon (2, -1, D:2) a scroll of identify (6, 0, D:2) a +0 club 2 stones (7, 1, D:2) a +0 club (11, 7, D:2) 3 potions of resistance (12, 2, D:2) a +0 leather armour