Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5695459605747063412 409 gingerkim the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on June 18, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:52 (4215 turns). gingerkim the Conjurer (Deep Elf Conjurer) Turns: 4215, Time: 00:05:52 Health: -3/32 AC: 2 Str: 4 XL: 6 Next: 58% Magic: 10/16 EV: 12 Int: 25 God: Sif Muna [......] Gold: 262 SH: 0 Dex: 13 Spells: 5/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration, passive freeze, inability to read after injury 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 262 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +4 ring of slaying m - a +6 ring of strength Wands q - a wand of light (3) s - a wand of flame (45) Scrolls c - 3 scrolls of identify f - a scroll of teleportation g - 2 scrolls of vulnerability j - a scroll of immolation {unknown} l - a scroll of summoning r - a scroll of fear t - a scroll of blinking Potions b - 2 potions of magic d - 2 potions of enlightenment {unknown} h - a potion of haste i - a potion of attraction k - 2 potions of curing n - a potion of moonshine {unknown} o - a potion of berserk rage {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 4.7 Dodging + Level 5.0 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Hailstorm Conj/Ice 21% 3d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 8% 1 Stone Arrow Conj/Erth 42% 3d9 8% 3 Frozen Ramparts Ice 12% 1d2 24% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Rending Blade Conj/Frge 21% 2d(7+1*) 24% 4 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A frigid envelope surrounds you and freezes all who hurt you. You occasionally lose the ability to read scrolls when taking damage. Message History You start resting. HP restored. Found 3 stones. Found a stone staircase leading up. You see here 3 stones. A centaur comes into view. A centaur is nearby! A centaur is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (asleep, 100% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. The searing ray misses the centaur. You finish channelling your searing ray. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ## .. .# ##c# #.. # ####### #.# .# #.....# #@###.# #.....# #..#....# #.....# ##.###.### #.....# #.# ##.# #.....# ##.###.## ###.#######.#.## #.......##..# #######.#####.###.# ..............###.# You could see a centaur. Vanquished Creatures A phantom (D:5) A scorpion (D:5) A bombardier beetle (D:5) A hound (D:4) 2 sleepcaps 3 gnolls (D:2) 4 adders 3 dart slugs 3 ribbon worms (D:2) 6 endoplasms 3 giant cockroaches 10 hobgoblins 9 jackals 8 orcs 5 quokkas 8 ball pythons 7 bats 4 frilled lizards 8 goblins 7 kobolds 6 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 11/15 MP: 2/8 183 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:2 | Found a faded altar of an unknown god. 876 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1138 | D:2 | Reached XP level 4. HP: 12/24 MP: 2/11 1143 | D:2 | HP: 1/24 [gnoll/+0 club (5)] 1854 | D:2 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 1854 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1854 | D:2 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1857 | D:2 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 1857 | D:2 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 1857 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1950 | D:3 | Reached skill level 5 in Conjurations 2012 | D:3 | Noticed a +0 dagger 2013 | D:3 | Noticed a +0 falchion 2013 | D:3 | Noticed a +0 falchion 2014 | D:3 | Noticed a +0 short sword 2016 | D:3 | Noticed a +0 spear 2018 | D:3 | Noticed a +0 spear 2018 | D:3 | Noticed a +0 dagger 2018 | D:3 | Noticed a +0 short sword 2089 | D:3 | Found a hide-covered altar of Uskayaw. 2898 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 3127 | D:4 | Found a staircase to the Ecumenical Temple. 3143 | Temple | Entered the Ecumenical Temple 3159 | Temple | Became a worshipper of Sif Muna the Loreminder 3865 | D:5 | Entered Level 5 of the Dungeon 3875 | D:5 | Reached skill level 5 in Spellcasting 3875 | D:5 | Reached XP level 6. HP: 28/32 MP: 8/15 3965 | D:5 | Learned a level 4 spell: Fulminant Prism 3969 | D:5 | Learned a level 3 spell: Hailstorm 4100 | D:5 | Reached skill level 5 in Stealth 4215 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_gold_behind_fungi D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_parallelograms D:3: layout_basic, nicolae_uskayaw_en_pointe, grunt_decor_junction D:4: layout_basic, minmay_temple_entry_offerings D:5: layout_loops_cross Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.7 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Punch | 1 | || 1 Cast: Magic Dart | 72 | 105 || 177 Searing Ray | 5 | 16 || 21 Use: Scroll | | 9 || 9 Potion | | 4 || 4 Armour: Robe | 13 | 21 || 34 Dodge: Dodged | 13 | 18 || 31