Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10447877924023600576 63 gingerkim the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 18, 2025. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1630 turns). gingerkim the Conjurer (Deep Elf Conjurer) Turns: 1630, Time: 00:02:02 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 87% Magic: 6/10 EV: 12 Int: 24 God: Gold: 165 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of flight Scrolls f - a scroll of fear {unknown} g - 5 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of moonshine {unknown} h - a potion of lignification {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 16% 2 Call Imp Summ 8% N/A 16% 2 Scorch Fire 8% 2d5 16% 2 Flame Wave Conj/Fire 16% 2d7 34% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. A gnoll and an orc come into view. Found 8 gold pieces. The orc moves out of view. The gnoll shouts! You hear a shout! x3 Found 9 stones. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. A magic dart appears from out of thin air! The magic dart hits you. The gnoll closely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ###..# #........#..####..#...# ##...## ###.###.......##).....# #..### #..#####.....(!.#...# #.## ##.######.....)##...# ###.###### #.##...........#.... .........## ##.##.###............ ..........###.................... ................................. ...).......##...@................ ...........##....jj.............. ...........##.................... ...........##.................... ..........###.................... .........## ###.######...$..###.. ####### #.# #..###.#≈#.. #. ...## #.###.# ## #.### ..(..# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 2 adders A ribbon worm (D:2) 2 endoplasms 2 giant cockroaches (D:2) 3 hobgoblins (D:1) 2 quokkas 3 ball pythons 2 frilled lizards 4 goblins A kobold (D:1) 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 506 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 520 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:2 | Identified the +2 scale mail of Bylomad {rCorr} 816 | D:2 | Found a sacrificial altar of Ru. 1231 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1630 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, chequers_serial_rivers_small_3, chequers_decorated_corner D:2: layout_loops_cross, basic_altar D:3: layout_rooms, nicolae_overflow_squiral, feat_on_display, serial_bayou_lagoon_a Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 7 Armour: Robe || 3 Dodge: Dodged || 13