gingerkim Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, -3, D:1) a +0 ring mail (9, -23, D:1) a ball python skeleton (16, -27, D:1) a ball python corpse (skeletalised by now) (17, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -4, D:1) 3 stones (33, 6, D:1) a bat skeleton (34, -15, D:1) a +0 short sword (34, -6, D:1) a +0 robe (36, -22, D:1) a +0 pair of gloves (39, -6, D:1) an orb of light (45, -17, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe of flaming (7, -2, D:2) a jackal corpse (8, -1, D:2) a bat corpse (skeletalised by now) (16, -7, D:2) a rat corpse (22, -10, D:2) a +0 scale mail (30, 0, D:2) a hobgoblin corpse (skeletalised by now) (30, 1, D:2) a +0 whip 4 stones (31, 1, D:2) a rat corpse (skeletalised by now) (33, 0, D:2) a +0 leather armour (43, 17, D:2) a +0 arbalest (45, -9, D:2) a ball python corpse (45, -3, D:2) 5 stones (47, 10, D:2) a +0 club 3 stones (50, 7, D:2) a Young Poisoner's Handbook