Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10642122925709313854 86 gingerkim the Conjurer (level 4, -3/26 HPs) Began as a Deep Elf Conjurer on June 18, 2025. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (2378 turns). gingerkim the Conjurer (Deep Elf Conjurer) Turns: 2378, Time: 00:05:10 Health: -3/26 AC: 8 Str: 4 XL: 4 Next: 26% Magic: 5/12 EV: 12 Int: 28 God: Gold: 100 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . b - +2 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . g - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, robust 1, inability to read after injury 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 helmet of intelligence (worn) g - a +2 pair of boots (worn) Jewellery f - a ring of fire Scrolls d - a scroll of amnesia e - a scroll of revelation q - a scroll of enchant weapon Potions h - a potion of curing m - a potion of attraction Skills: + Level 3.5 Dodging + Level 3.6 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Passage of Golubria Tloc 5% N/A 58% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are robust. (+10% HP) You occasionally lose the ability to read scrolls when taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder. Grinder is severely wounded. The searing ray hits Grinder! Grinder is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Grinder sighs, "Dead already? I want a refund." #.# ###.## ### #.# #.g..# #<# #5....##...5# #.# #.....##..5.# #.# #.....##....# #.# #.#.######.## #.# #.#.# #.# #.# ....<#####.###########.# ###.##.....).5@........# #.###.############# #.# #.# #.# #.# #.# #.# You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) Robin (D:2) 3 endoplasms 9 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats 4 frilled lizards 3 giant cockroaches 12 goblins 3 kobolds (D:1) 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 357 | D:1 | Learned a level 2 spell: Searing Ray 579 | D:1 | Found a faded altar of an unknown god. 1108 | D:2 | Noticed Robin 1114 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1132 | D:2 | Killed Robin 1870 | D:3 | Noticed Grinder 1876 | D:3 | Paralysed by Grinder for 2 turns 1933 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1933 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1933 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1933 | D:2 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 2327 | D:3 | Reached XP level 4. HP: 26/26 MP: 4/12 2332 | D:3 | Learned a level 4 spell: Fulminant Prism 2378 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, uniq_robin D:3: layout_basic, corexii_item_surrounded_by_moat, minmay_distorted, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 2 || 6 Cast: Magic Dart | 56 | 3 || 59 Searing Ray | 11 | 2 || 13 Use: Potion | 6 | || 6 Scroll | 9 | || 9 Armour: Robe | 12 | 2 || 14 Dodge: Dodged | 11 | || 11