gingerkim Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -27, D:1) a +0 club (11, 5, D:1) a +0 whip (12, 1, D:1) a rat skeleton (12, 4, D:1) a +0 dagger (13, -23, D:1) a rat skeleton (21, 1, D:1) 3 stones (26, 6, D:1) a +0 ring mail (29, -17, D:1) a quokka skeleton (29, 8, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (30, -6, D:1) 6 boomerangs (30, -1, D:1) a +0 whip a stone a +0 scale mail a kobold skeleton (31, -14, D:1) 5 stones (33, -7, D:1) a +0 mace (34, -25, D:1) a +0 club (36, -13, D:1) a +0 leather armour (40, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -22, D:1) a +0 club 2 stones (42, -21, D:1) a +0 short sword 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, 5, D:2) a +0 club (8, -8, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (20, 19, D:2) a +0 leather armour (22, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 5, D:2) 6 boomerangs (34, 6, D:2) a +0 flail (34, 10, D:2) a +0 club a goblin skeleton (37, -16, D:2) 4 stones (37, -1, D:2) an inkwell talisman (38, 1, D:2) 2 poisoned darts (46, 19, D:2) a quokka skeleton Level 3 of the Dungeon (2, 13, D:3) a rat corpse (skeletalised by now) (7, 21, D:3) 4 stones (12, 7, D:3) a +0 club (13, 38, D:3) a +0 mace (16, 46, D:3) a +0 sling (16, 47, D:3) a dart slug corpse (39, 29, D:3) 5 stones (52, 23, D:3) a book of Burglary