gildal Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 19, D:1) 2 stones (12, 0, D:1) 5 large rocks (24, 15, D:1) a +0 hand axe (24, 19, D:1) a ball python skeleton (30, 2, D:1) a +0 whip (35, 7, D:1) a +0 scale mail (39, 0, D:1) a jackal skeleton (44, 23, D:1) a +0 scale mail (49, 14, D:1) a +0 robe (52, -7, D:1) a +0 club 2 stones (64, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 32, D:2) a rat corpse (skeletalised by now) (5, 6, D:2) a potion of curing (6, 7, D:2) a +0 flail a gnoll corpse (11, 3, D:2) a ball python corpse (13, -1, D:2) a kobold corpse a bat corpse a hobgoblin corpse an adder corpse (15, 22, D:2) a +3 whip of electrocution (17, 0, D:2) a +0 club (17, 11, D:2) 6 stones (20, 10, D:2) a +0 ring mail (34, 10, D:2) a +0 dagger a goblin corpse