Dungeon Crawl Stone Soup version 0.34-a0-2024-gd4ab456d0b (webtiles) character file. Game seed: 14051077937451267738 393 gijung330 the Grave Robber (level 6, -5/32 HPs) Began as a Deep Elf Necromancer on Jan 16, 2026. Slain by Edmund ... wielding a +2 flail of holy wrath (8 damage) ... on level 4 of the Dungeon. The game lasted 00:17:26 (3306 turns). gijung330 the Grave Robber (Deep Elf Necromancer) Turns: 3306, Time: 00:17:26 Health: -5/32 AC: 2 Str: 5 XL: 6 Next: 51% Magic: 9/16 EV: 14 Int: 25 God: Gold: 200 SH: 0 Dex: 21 Spells: 5/15 levels left rFire . . . (100%) e - +1 mace "Zuapore" {flame, *Rage rElec rN+ Int+3} rCold . . . (100%) d - orb {Mayhem} rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: random rage (20%), mayhem @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons e - the +1 mace "Zuapore" (weapon) {flame, *Rage rElec rN+ Int+3} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour b - a +0 robe (worn) d - an orb of mayhem (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} k - a scroll of silence {unknown} l - a scroll of blinking {unknown} m - a scroll of torment {unknown} o - 3 scrolls of noise {unknown} q - a scroll of amnesia {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} j - a potion of might {unknown} n - 2 potions of curing {unknown} Skills: + Level 4.7 Dodging + Level 5.0 Stealth + Level 5.3 Spellcasting + Level 6.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 76% 2d12 1% 2 c - Vampiric Draining Necr 38% 2d8 1% 3 d - Animate Dead Necr 38% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 8% 1 Poisonous Vapours Alch/Air 24% 1d1 8% 1 Curse of Agony Necr 38% N/A 17% 5 Borgnjor's Vile Clutch Necr/Erth 11% N/A 52% 5 Awaken Armour Erth/Frge 12% N/A 61% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 91% 5 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Sif Muna Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 60%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll misses you. You encounter a goblin. It is wielding a +0 dagger. Your soul wisp touches the gnoll but does no damage. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Edmund says, "A flail is better than a scythe, any day of the week!" The gnoll hits your soul wisp with a +0 halberd! Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll hits you with a +0 flail! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded) You draw life force from the gnoll! You kill the gnoll! Edmund flies into a frenzy! You feel life coursing into your body. Edmund shouts! Edmund hits the gnoll with a +2 flail of holy wrath!! The gnoll dies! You have harvested enough death to cast Grave Claw an additional time. The goblin shouts! Your Stealth skill increases to level 5! Edmund shouts! Edmund hits you with a +2 flail of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 chain mail (frenzied and wild) You draw life force from Edmund. You feel life coursing into your body. Edmund hits you with a +2 flail of holy wrath! You die... #.....##.##...........##### ##.......##..j............### ##.....j..#.#.......##......## ##......#..j.#.....#.###......# ......)..#.#####...####..j....# .....).##### #..## ##.......# .#.....j#.######...# #...#j..### .##.......#..)....## #..###....# ##......#.ยง##@@<#.###........# #..........#......##........# ####...j.....###..g...#.......## #.##........## ##.......##...## .............. ..........#....# ..........##.# ..........#j...## ..........# ## ................## .......#.#### .........j........ ............. .................# You could see a goblin and the neutral Edmund (frenzied). Vanquished Creatures 2 bombardier beetles An orc priest (D:3) An iguana (D:4) A clockroach (D:3) Terence (D:2) 3 orc wizards (D:4) A gnoll (D:4) 3 adders 2 dart slugs (D:1) 5 orcs A ribbon worm (D:3) 4 endoplasms 2 hobgoblins 4 jackals 2 quokkas 6 ball pythons 4 bats A goblin (D:2) 10 kobolds 2 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) A gnoll (D:4) A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:1) 2 quokkas 4 ball pythons 4 bats 2 frilled lizards 4 goblins 5 jackals A kobold (D:1) 4 rats 35 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gijung330 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached skill level 5 in Necromancy 127 | D:1 | Reached XP level 2. HP: 7/15 MP: 6/8 179 | D:1 | Learned a level 2 spell: Grave Claw 1147 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1261 | D:2 | Learned a level 3 spell: Vampiric Draining 1373 | D:2 | Encountered Terence 1386 | D:2 | Killed Terence 1449 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/11 1634 | D:2 | Learned a level 4 spell: Animate Dead 1694 | D:2 | Identified the +1 mace "Zuapore" {flame, *Rage rElec rN+ | Int+3} 2234 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/13 2698 | D:3 | Found a glowing silver altar of Zin. 2698 | D:3 | Found a snail-covered altar of Cheibriados. 3003 | D:4 | Reached skill level 6 in Necromancy 3005 | D:4 | Reached skill level 5 in Spellcasting 3005 | D:4 | Reached XP level 6. HP: 14/32 MP: 9/15 3196 | D:4 | Found a shimmering blue altar of Sif Muna. 3252 | D:4 | Encountered Edmund 3304 | D:4 | Reached skill level 5 in Stealth 3305 | D:4 | HP: 1/32 [Edmund/+2 flail of holy wrath (17)] 3306 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_forest, infiniplex_forest_side_room, infiniplex_forest_split, infiniplex_forest_straight_2, infiniplex_forest_side_room, infiniplex_forest_lined_room_3, infiniplex_forest_clump_cross, infiniplex_forest_straight_2 D:2: cheibrodos_old_hovel, layout_loops_ring, uniq_terence D:3: minmay_angry_zag, layout_rooms, gammafunk_temple_overflow_wave, grunt_decor_clamped D:4: layout_cave_pools, led_sif_book, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 | 6.2 Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.7 Spellcasting | 4 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 66 | 66 || 132 Melee: Dagger | 66 | 8 || 74 Mace | | 58 || 58 Cast: Soul Splinter | 45 | 39 || 84 Grave Claw | 6 | 6 || 12 Vampiric Draining | 2 | 9 || 11 Animate Dead | | 6 || 6 Stab: Distracted | 1 | || 1 Armour: Robe | 32 | 40 || 72 Dodge: Dodged | 74 | 68 || 142 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3410 | 3139 | 271 | 0 | 2421 | 4 | 852.5 | Dungeon | 3410 | 3139 | 271 | 0 | 2421 | 4 | 852.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:3: 927 daAuts D:2: 908 daAuts D:4: 477 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+