Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2808180709084476577 9 gigafire99 the Conjurer (level 2, 21/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (96 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 96, Time: 00:00:07 Health: 21/22 AC: 3 Str: 12 XL: 2 Next: 6% Magic: 5/5 EV: 10 Int: 13 God: Gold: 19 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A rat is nearby! You closely miss the rat. The rat barely misses you. Unknown command. You hit the rat. You kill the rat! No target in view! Key pressed, stopping explore. No target in view! No target in view! No target in view! Unknown command. No target in view! No target in view! Key pressed, stopping explore. No target in view! No target in view! No target in view! Unknown command. No target in view! You now have 15 gold pieces. You now have 19 gold pieces (gained 4). A ball python and an endoplasm come into view. The ball python hisses angrily. Found a stone staircase leading down. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. You kill the endoplasm! You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. No target in view! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.#### ####+## #.# ....... #.###### ....... #......# ....... ######.# .......#### #.# ..#.......# #.# >......†#.# #.# ####@#.# #.# #....#.####.# #...........# #?.#.#.######.# .......#........# ################# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 95 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 95 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 23 Armour: Leather armour || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 56 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 56 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts