Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 5944097070070438298 9 gigafire99 the Conjurer (level 2, 22/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (99 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 99, Time: 00:00:13 Health: 22/22 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 5/5 EV: 10 Int: 13 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of enchant weapon {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Static Discharge Conj/Air 10% 3-4/arc 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Iskenderun's Battlesphe Conj/Frge 5% 2d7 83% 4 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The quokka closely misses you. x2 Unknown command. You hit the quokka. You kill the quokka! No target in view! No target in view! You see here a quokka corpse. Found a stone staircase leading down. No target in view! Unknown command. No target in view! You pick up a parchment of Iskenderun's Battlesphere and begin reading... You add the spell Iskenderun's Battlesphere to your library. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. No target in view! There is a stone staircase leading down here. A dart slug comes into view. The dart slug briefly extends its eye-stalks. You hit the dart slug. The dart slug is poisoned. The dart slug is moderately wounded. The dart slug misses you. Unknown command. You hit the dart slug. The dart slug is almost dead. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. No target in view! You see here a dart slug corpse. HP restored. Key pressed, stopping explore. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###..##...# ###......#..## #....##..<# ####.......# ####....### #######†#####.. #.#### #.......# #.# #..#####.# ... #.# #... ####.# #.... #######....# #.... #..@....#### ...........####### ##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 83 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 83 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms Action || total ---------------------------++------- Melee: Hand axe || 21 Dagger || 7 Armour: Leather armour || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 51 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 51 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts