Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 11916752941717046635 4 gigafire99 the Conjurer (level 1, 0/16 HPs) Began as a Demonspawn Reaver on July 23, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (61 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 61, Time: 00:00:04 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 58% Magic: 3/3 EV: 0 Int: 13 God: Gold: 8 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.1 Spellcasting * Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Rending Blade Conj/Frge 5% 2d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ball python is severely wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You die... .##...### '##.#.#.. .##.#.#.# .### .'..#.#.# +... .##.#.#.###..### +##.#....##....# # #.####.##..#.# ... #.. #.#.....####..... ### ##'...#..@S...... ##.......###..... #.........# ... ###.........# # #.........#.# +....⌠.....#.# .........##.#.# ..............# ...##.##.....## You could see a ball python. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 61 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, serial_shops, nicolae_shop_drivethru, st_stairs_9, minmay_gold_behind_fungi Action || total ---------------------------++------- Melee: Hand axe || 23 Armour: Leather armour || 30 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 30 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 30 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts