Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 18382248146520119650 8 gigafire99 the Conjurer (level 2, 22/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (225 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 225, Time: 00:00:29 Health: 22/22 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 5/5 EV: 10 Int: 13 God: Gold: 42 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - a throwing net Armour b - a +0 leather armour (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Sublimation of Blood Necr 1% N/A 43% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the large door. There is a large open door here. There is a large open door here. As you open the door, it creaks loudly! No target in view! No target in view! No target in view! Unknown command. No target in view! No target in view! No target in view! There is an open door here. A ball python comes into view. The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! Found a leather armour. No target in view! A bat comes into view. Unknown command. A dart slug comes into view. The bat hits you. There are monsters nearby! You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# ........##.... .. ... ........''.... #.. #.. ........##.... #...#.. ........##.... #...#.. ########....## .......###########...)## .....?...........'....'' #.............####....## ....[.w@..###.# #....## ..........# #.# #....## ..........# #.# #....## ..........# #.# #....## ########### #.# #....## #.# #....## #.# You could see a dart slug. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 222 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 225 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 30 Armour: Leather armour || 24 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 158 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 158 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts