Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 5917069827240888450 7 gigafire99 the Conjurer (level 1, 0/16 HPs) Began as a Demonspawn Reaver on July 23, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (145 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 145, Time: 00:00:12 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 91% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - a throwing net Armour b - a +0 leather armour (worn) Scrolls c - a scroll of revelation {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Confusing Touch Hex 1% N/A 67% 3 Rending Blade Conj/Frge 5% 2d6 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The quokka is lightly wounded. The quokka bites you. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. A quokka is nearby! You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. The quokka completely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! A quokka is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ### #.# #.# #.# ### #.# ###.# ##.# # ....# #..# ########.# #.#.###..###........#### ................@r...... .........###........#### ....##........#####..... ....###..####.# .... ....###..####.# ### ..............##. ..#.##........... ................. #...#..........#. You could see a quokka. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 145 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 33 Armour: Leather armour || 29 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 83 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 83 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts