Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 3361564715291510765 8 gigafire99 the Conjurer (level 2, 20/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (271 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 271, Time: 00:00:07 Health: 20/22 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 5/5 EV: 10 Int: 13 God: Gold: 7 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} f - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 67% 3 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You see here a ball python corpse. You now have 7 gold pieces. A ball python comes into view. Unknown command. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You completely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! A rat comes into view. The rat squeaks loudly. Unknown command. Found a pink potion. The rat barely misses you. You hit the rat. You kill the rat! No target in view! f - a pink potion No target in view! Unknown command. No target in view! A ball python comes into view. The ball python hisses angrily. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python barely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## ##### #######......# ....# #..........#.## ... #.###....†..... #.###.# ##...###.## #.@...# ##......# #.##### #.###### ... #.# ....# #+# ###.# .. #. #. # . There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 270 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 270 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 271 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners Action || total ---------------------------++------- Melee: Hand axe || 35 Armour: Leather armour || 26 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 277 | 277 | 0 | 0 | 204 | 1 | 277.0 | Dungeon | 277 | 277 | 0 | 0 | 204 | 1 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 277 daAuts