Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 10911912540565847828 9 gigafire99 the Conjurer (level 2, 12/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (257 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 257, Time: 00:00:10 Health: 12/22 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 5/5 EV: 10 Int: 13 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! Unknown command. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! You now have 12 gold pieces (gained 3). A jackal comes into view. A jackal comes into view. The jackal barks! x2; You hear a bark! Unknown command. A jackal comes into view. The jackal barks! You barely miss the jackal. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. You hit the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. x2 There are monsters nearby! You closely miss the jackal. The jackal is severely wounded. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. Unknown command. You hit the jackal. You kill the jackal! You closely miss the jackal. You hit the jackal. The jackal bites you. The jackal closely misses you. The jackal misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. The jackal barely misses you. The jackal closely misses you. The jackal bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## # ###.### #.#.?... #.#h#h# #..@# ##.## #.# #.# #.# #.# #.# #.# #.# ## You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 256 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 13/22 MP: 5/5 257 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, minmay_misc_feat_ornament, nicolae_concentric_dashed_squares_wild Action || total ---------------------------++------- Melee: Hand axe || 50 Armour: Leather armour || 41 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 0 | 166 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 0 | 166 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts