Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 529435465760962464 9 gigafire99 the Conjurer (level 2, 7/22 HPs) Began as a Demonspawn Reaver on July 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (240 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 240, Time: 00:00:17 Health: 7/22 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 5/5 EV: 10 Int: 13 God: Gold: 7 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 5 datura-tipped darts Armour b - a +0 leather armour (worn) Potions d - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Call Canine Familiar Summ 1% N/A 67% 3 Rending Blade Conj/Frge 5% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ####.#### #.# ###.# # #...# ## #.### .## #.# ..## ##[## ##.## ...####...#########...... ...+..........$.@††...... ...####...#########.#...# ..## ##.## .. # .## #.# .# ## #.# # # .(# #### ### ...# ############# ##.####...........#### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 239 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 6/22 MP: 5/5 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_b, layout_loops_corners Action || total ---------------------------++------- Melee: Hand axe || 36 Armour: Leather armour || 26 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 246 | 246 | 0 | 0 | 182 | 1 | 246.0 | Dungeon | 246 | 246 | 0 | 0 | 182 | 1 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 246 daAuts