Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 6374736528983346321 2 gigafire99 the Conjurer (level 1, 0/14 (16) HPs) Began as a Demonspawn Reaver on July 23, 2025. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (50 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 50, Time: 00:00:07 HP: 0/14 (16) AC: 3 Str: 12 XL: 1 Next: 25% MP: 3/3 EV: 10 Int: 13 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: drained A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.0 Spellcasting * Level 3.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Rending Blade Conj/Frge 5% 2d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the ball python! Things that are here: a ball python corpse; a quokka corpse c - a scroll labelled FAMUATUPHA A rat comes into view. Unknown command. You are too injured to fight recklessly! A rat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A rat is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A rat is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the rat. The rat closely misses you. x2 You closely miss the rat. The rat misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You completely miss the rat. The rat closely misses you. You closely miss the rat. The rat bites you. You die... #≈≈~~≈≈~≈≈~~≈≈# #≈≈~~~≈~≈≈≈~≈≈# #≈~~~≈≈~~~~~≈≈# #.............# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# ###+###'###+###.# #......†......# #@############# #r# #.# #.# #.# #^# #.# #.# You could see a rat. Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 50 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 23 Cast: Kiss of Death || 1 Armour: Leather armour || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 26 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 26 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts