Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 16168533180986275374 10 gigafire99 the Conjurer (level 2, 5/22 HPs) Began as a Demonspawn Reaver on July 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (21 turns). gigafire99 the Conjurer (Demonspawn Reaver) Turns: 21, Time: 00:00:09 Health: 5/22 AC: 3 Str: 12 XL: 2 Next: 10% Magic: 3/5 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a +4 ring of protection Skills: + Level 2.2 Fighting - Level 2.6 Axes - Level 1.7 Dodging + Level 2.2 Spellcasting * Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Rending Blade Conj/Frge 5% 2d6 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! Unknown command. A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Kiss of Death (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (heavily wounded, 100% to hit) The fragment of death hits the gnoll. The gnoll is drained! You kill the gnoll! You feel drained. Your life force feels restored. You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......#.. ..$...#.. .......>. ..>.....# ........# ........# ##### ........####..... ......)@....!.... ......†#...#.... ......##.#.# . ...... #...# ..### #.#.# . #...# #.#.# #...# #.#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 21 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 21 | D:1 | Reached XP level 2. HP: 5/22 MP: 3/5 21 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, chequers_jeans Action || total ---------------------------++------- Melee: Hand axe || 5 Cast: Kiss of Death || 1 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 10 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 10 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts