Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 8227291717408008248 4 gigafire99 the Vexing (level 1, 0/14 HPs) Began as a Coglin Enchanter on July 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (146 turns). gigafire99 the Vexing (Coglin Enchanter) Turns: 146, Time: 00:00:10 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger {Ankherfenedjef} rCold . . . (100%) d - +0 dagger {Udom} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Ankherfenedjef} d - a +0 dagger (offhand) {Udom} Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.4 Fighting - Level 0.8(1.0) Short Blades * Level 0.9(1.1) Long Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Gloom Hex/Necr 8% N/A 38% 3 Vhi's Electric Charge Tloc/Air 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is lightly wounded. You hit the jackal with your +0 dagger. The jackal closely misses you. The jackal barely misses you. You hit the jackal with your +0 dagger. The jackal is almost dead. You hit the jackal with your +1 dagger. You kill the jackal! The jackal barely misses you. You miss the jackal with your +1 dagger. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. x2 There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! There are monsters nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal with your +1 dagger. You hit the jackal with your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal with your +1 dagger. You barely miss the jackal with your +0 dagger. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ... #.#.# .# #.#.#...#. # #.#.#.... >.# #.#.#.#... #.. #.#.#.#.#### ###.. #.h.#....... .... #.h@....(##### #.. ..#............. #.. .............## #.. ...##....$†...# #.. ## #.........# #.. #.#####+#.# #.# #. #.# #.# #? #.########'# #........... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Coglin Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic Action || total ---------------------------++------- Melee: Dagger || 47 Armour: Robe || 24 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 108 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 108 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts