gigafire99 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 8, D:1) a +0 whip (2, 1, D:1) a +0 leather armour (2, 7, D:1) a bat corpse (skeletalised by now) (3, 2, D:1) a granite talisman (7, -4, D:1) a +0 scale mail (7, 22, D:1) a +0 mace (8, 10, D:1) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (10, -5, D:1) a bat corpse (skeletalised by now) (11, -3, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (14, 4, D:1) a +0 hand axe (14, 22, D:1) a +0 flail (22, 5, D:1) a ball python corpse (skeletalised by now) (35, 39, D:1) a ball python skeleton (36, 0, D:1) a frilled lizard skeleton (40, -7, D:1) a +0 ring mail (43, 36, D:1) a +0 club a goblin corpse (43, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (8, -4, D:2) the ring "Ocaag" {rElec rF+ rC- rCorr Str-2 Dex-5 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells.