Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 5508740155472086575 0 gigafire99 the Vexing (level 1, -1/13 HPs) Began as a Coglin Enchanter on July 13, 2025. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (37 turns). gigafire99 the Vexing (Coglin Enchanter) Turns: 37, Time: 00:00:05 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger {Dave} rCold . . . (100%) d - +0 dagger {Esteban} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Dave} d - a +0 dagger (offhand) {Esteban} Armour b - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Gloom Hex/Necr 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. The gnoll shouts! A quokka comes into view. Found 4 gold pieces. The gnoll completely misses you. You hit the gnoll with your +0 dagger. The gnoll is moderately wounded. You hit the gnoll with your +1 dagger. The gnoll misses you. You hit the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll with your +1 dagger. You closely miss the gnoll with your +0 dagger. The gnoll is almost dead. You closely miss the gnoll with your +1 dagger. The gnoll hits you with a +0 flail. A hobgoblin comes into view. There are monsters nearby! You hit the gnoll but do no damage. The gnoll is almost dead. You closely miss the gnoll with your +1 dagger. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is almost dead. You hit the gnoll but do no damage. The quokka closely misses you. The gnoll hits you with a +0 flail. You die... ##............#....... #.....####....#.....# . #..<### ###..#....# .. #..## #.##...##.. #...# ###.........# #.....####......#.##.# ##............#......# #............#......# ##....##....##@.....# ##.. .....##rj......# ###....###.......... ######..........## .......##### ..#####.g# # .... $... You could see a gnoll, a quokka and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Coglin Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, serial_park_tiny_1, chequers_jeans Action || total ---------------------------++------- Melee: Dagger || 10 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 27 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 27 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts