Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 16202117044021504701 2 gigafire99 the Vexing (level 1, 0/14 HPs) Began as a Demonspawn Enchanter on July 13, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (72 turns). gigafire99 the Vexing (Demonspawn Enchanter) Turns: 72, Time: 00:00:09 Health: 0/14 AC: 3 Str: 8 XL: 1 Next: 33% Magic: 3/3 EV: 0 Int: 15 God: Gold: 24 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe f - a +0 leather armour (worn) Scrolls e - a scroll of silence {unknown} Potions c - 2 potions of invisibility d - a potion of cancellation {unknown} Skills: + Level 0.8 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 26% 2 Confusing Touch Hex 10% N/A 28% 3 Tukima's Dance Hex 10% N/A 28% 3 Gloom Hex/Necr 12% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You finish putting on your +0 leather armour. You now have 17 gold pieces (gained 7). You now have 24 gold pieces (gained 7). A rat comes into view. The rat squeaks loudly. A rat is nearby! Unknown command. An endoplasm and a ball python come into view. Found a stone staircase leading down. The endoplasm quivers. The rat bites you. The ball python hisses angrily. You hit the rat. The rat is moderately wounded. You hit the rat. You kill the rat! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The endoplasm hits you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The endoplasm freezes you. You are frozen. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The endoplasm hits you but does no damage. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You hit the ball python. The ball python is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ######### #.......##### #...........+ #.......##### ########.......# . #^.............# .. #....S@........# ... #....J.........#####... ...........†............ ...>.......#>...>...># .........###.....†...# .........# #.#.....#.# ...####... #.........# ... #... #.........# #.#.....#.# You could see an endoplasm and a ball python. Vanquished Creatures A quokka (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Melee: Dagger || 14 Armour: Leather armour || 12 Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 24 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 24 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts