Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 9391127084120744605 9 gigafire99 the Vexing (level 2, 21/22 HPs) Began as a Demonspawn Enchanter on July 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (232 turns). gigafire99 the Vexing (Demonspawn Enchanter) Turns: 232, Time: 00:00:17 Health: 21/22 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 15 God: Gold: 37 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.7 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Searing Ray Conj 2% 2d4 32% 2 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Unknown command. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! No target in view! No target in view! Key pressed, stopping explore. No target in view! Unknown command. No target in view! No target in view! No target in view! There is a stone staircase leading down here. You now have 37 gold pieces (gained 9). 3 jackals come into view. Unknown command. The jackal barks! A jackal comes into view. The jackal barks! x2 You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ..#... #########.#.####.#### ....hhh@............# #########.#.####.##.# #########.#.# #.##.# ..........#.# #.##.# ####...#..#.####.##.# #...#..#.........#### ..............>....... #.##...#..######.##.###. . #...#..#.....[...#.#. You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Reached skill level 1 in Fighting 232 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 232 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.6 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 36 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 159 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 159 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts