Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 7780170626991017154 20 gigafire99 the Vexing (level 2, -3/23 HPs) Began as a Demonspawn Enchanter on July 12, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (795 turns). gigafire99 the Vexing (Demonspawn Enchanter) Turns: 795, Time: 00:00:49 Health: -3/23 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 5/5 EV: 11 Int: 15 God: Gold: 88 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -7) A: demonic magic 1, poor constitution 1, sturdy frame 1, feed off suffering 1, contamination susceptible a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery g - a +4 ring of protection Scrolls h - a scroll of identify {unknown} j - a scroll of blinking {unknown} Potions c - 2 potions of invisibility e - a potion of enlightenment {unknown} i - a potion of haste {unknown} Skills: + Level 2.3 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Malign Gateway Summ/Tloc 0% N/A 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Your body sometimes grows weak upon taking damage. Your movements are slightly less encumbered by armour. (ER -2) You can sometimes gain power from killing poisoned or drained foes. You absorb twice as much mutagenic energy from being contaminated. Message History You miss the adder. The adder is moderately wounded. You feel sick. The adder misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You feel your constitution weaken. You feel more susceptible to contamination. Vile energies swirl pleasantly through your soul. You feel sick. You are no longer poisoned. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder barely misses you. Sorry, you're not good enough to have a special ability. Unknown command. You barely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. You die... #....... #...... #...... #..... #...# ####... #..S.###$# +...@....# #....##### #.......... #.#######.# #. #. #. #. #. You could see an adder. Vanquished Creatures A giant cockroach (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 791 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 791 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 791 | D:2 | Gained mutation: You absorb twice as much mutagenic energy | from being contaminated. [potion of mutation] 791 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 794 | D:2 | HP: 1/23 [adder (1)] 795 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, kennysheep_pointless_box, chequers_serial_rivers_micro_e D:2: layout_basic, minmay_pentomino_s2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.6 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 80 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 50 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 791 | 761 | 30 | 0 | 625 | 2 | 395.5 | Dungeon | 791 | 761 | 30 | 0 | 625 | 2 | 395.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 16 daAuts