gigafire99 Level 1 of the Dungeon (10, 40, D:1) a ball python corpse (skeletalised by now) (14, 10, D:1) a +0 dagger a goblin skeleton (14, 31, D:1) a +0 short sword (29, -1, D:1) a +0 club (35, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 39, D:1) a frilled lizard corpse (skeletalised by now) (44, -6, D:1) a +0 club (48, 31, D:1) a +0 club a goblin skeleton (51, -6, D:1) a +0 club (66, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 club a goblin skeleton (3, -6, D:2) a +0 short sword (3, 20, D:2) a +0 dagger a kobold skeleton (3, 24, D:2) a rat skeleton (16, 21, D:2) a +0 club a goblin skeleton (16, 25, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (23, 33, D:2) a frilled lizard skeleton (36, 27, D:2) a frilled lizard skeleton (40, -2, D:2) a +0 robe (43, 21, D:2) a +0 leather armour (45, 16, D:2) a rat skeleton (45, 17, D:2) a +0 club Level 3 of the Dungeon [Shop] Amosion's Weapon Shop 5 boomerangs (120 gold) a +3 short sword of draining (268 gold) 6 poisoned darts (43 gold) a +0 spear (36 gold) a +4 whip of electrocution (338 gold) a +0 trident (42 gold) a +3 short sword (240 gold) 2 poisoned darts (14 gold) [Shop] Roox's Weapon Boutique a +0 whip (27 gold) a +0 great sword (110 gold) a +0 dagger (22 gold) the +2 morningstar "Paexukhlu" {flame, Bane +Blink rC+ Stlth+} (490 gold) Bane: It inflicts you with a random bane when first equipped. +Blink: It lets you blink. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 long sword (38 gold) 2 javelins (66 gold) the +11 quarterstaff "Xuts" {vamp, Fly rN+++ Dex-4 Stlth-} (993 gold) Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. a +1 war axe of freezing (146 gold) [Shop] Aqosusivy's Jewellery Shop the ring of Efipsehi {rElec rC- Will+ MP+5 Wiz} (743 gold) [ring of wizardry] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Wiz: It increases the success rate of your magical spells. a +4 ring of protection (unknown) (504 gold) an amulet of faith (unknown) (560 gold) a ring of magical power (unknown) (280 gold) a +6 ring of dexterity (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (3, -9, D:3) a +0 trident an orc corpse (skeletalised by now) (9, -20, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (10, 2, D:3) a quokka corpse (skeletalised by now) (12, -31, D:3) a +0 club (13, -25, D:3) a +0 cloak (21, -3, D:3) a +0 leather armour (28, -22, D:3) a +0 plate armour (28, -18, D:3) a +0 club (34, -21, D:3) a +0 plate armour (42, -10, D:3) a +0 short sword 4 stones (45, -19, D:3) a +0 chain mail