Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 14523399734085798570 2 gigafire99 the Shooter (level 1, 0/17 HPs) Began as a Demigod Hunter on July 5, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (40 turns). gigafire99 the Shooter (Demigod Hunter) Turns: 40, Time: 00:00:14 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 3/3 EV: 1 Int: 11 God: Gold: 10 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.0 Fighting - Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You are too injured to fight recklessly! You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. The ball python completely misses you. The ball python barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You die... ......⌠........⌠..# .............).....# ######)..######...## ##>## ##'## ### ###..# .## ####...## ....# ###....### #...#...#### #.S@### ##.## #.. #.# #. .. ## You could see a ball python. Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 40 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Ranged Weapons | | 3.6 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 9 Armour: Leather armour || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 27 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 27 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts