Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 13519670510408908861 478 gigafire99 the Conjurer (level 7, 0/52 HPs) Began as a Human Hedge Wizard on June 18, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:06:32 (1608 turns). gigafire99 the Conjurer (Human Hedge Wizard) Turns: 1608, Time: 00:06:32 Health: 0/52 AC: 4 Str: 10 XL: 7 Next: 11% Magic: 5/13 EV: 11 Int: 17 God: Gold: 113 SH: 0 Dex: 12 Spells: 8/14 levels left rFire . . . q - staff of cold rCold + . . (no offhand) rNeg . . . b - +1 robe rPois . c - +0 hat rElec . (no cloak) rCorr . a - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -24) A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 113 gold pieces. Inventory: Missiles j - a curare-tipped dart Armour a - a +0 pair of gloves (worn) b - a +1 robe (worn) c - a +0 hat (worn) Magical Staves q - a staff of cold (weapon) Wands r - a wand of flame (1) Scrolls g - 2 scrolls of fog i - 4 scrolls of identify p - 2 scrolls of teleportation s - a scroll of enchant armour Potions d - a potion of magic e - a potion of ambrosia {unknown} f - a potion of resistance {unknown} h - a potion of mutation {unknown} l - a potion of berserk rage {unknown} m - a potion of moonshine {unknown} o - a potion of heal wounds {unknown} t - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.4 Spellcasting + Level 5.5 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Blink Tloc 14% N/A 16% 2 d - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 16% 2 Grave Claw Necr 14% 2d8 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Trog Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You die... #.......#.....#§§§§.# ###.....#.....#§§§§.# ########.....#.....#.....# .......#.....#.....#.....# .......'.....#.....#....## .......#>....#.....#....## #+######.....#.....+.§...# #.....#.....#....## #...@..######....# #...S..# ......# #.....## #......# #.....( .......# #.....## ###....## #.....# #.#### #####.# .. You could see a water moccasin. Vanquished Creatures 3 scorpions (D:4) A bombardier beetle (D:4) A hound (D:4) An iguana (D:5) Terence (D:2) 3 orc wizards (D:4) 6 gnolls (D:4) An adder (D:3) 10 orcs (D:4) 4 hobgoblins 4 quokkas 5 ball pythons 5 bats An endoplasm (D:1) 2 frilled lizards 4 goblins (D:4) 8 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Human Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 102 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 105 | D:1 | Learned a level 2 spell: Blink 112 | D:1 | Learned a level 2 spell: Grave Claw 285 | D:2 | Noticed Terence 331 | D:2 | Killed Terence 332 | D:2 | Reached skill level 1 in Fighting 332 | D:2 | Reached skill level 3 in Conjurations 332 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 336 | D:2 | Learned a level 3 spell: Mephitic Cloud 453 | D:3 | Found a faded altar of an unknown god. 458 | D:3 | Found a bloodstained altar of Trog. 667 | D:3 | Found a blossoming altar of Fedhas. 819 | D:4 | Reached XP level 4. HP: 27/33 MP: 1/9 876 | D:4 | Reached XP level 5. HP: 36/38 MP: 3/10 913 | D:4 | Reached skill level 4 in Conjurations 1033 | D:4 | Reached XP level 6. HP: 46/46 MP: 2/11 1216 | D:4 | Reached skill level 5 in Conjurations 1513 | D:4 | Reached XP level 7. HP: 52/52 MP: 8/13 1528 | D:5 | Entered Level 5 of the Dungeon 1608 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: minmay_angry_zag, layout_loops_ring, minmay_rat_gold_closets, uniq_terence D:3: layout_loops_corners, lemuel_tele_altar, nicolae_overflow_ecumenical_swirl, minmay_misc_feat_more_columns, lexackson_kobold_supper D:4: layout_loops_corners D:5: layout_gridville, mainiacjoe_overflow_alcove_1, st_stairs_3, uniq_grinder, uniq_edmund D:6: layout_basic, jmf_multi_god_temple, minmay_temple_entry_wispy, uniq_menkaure, uniq_maggie, uniq_duvessa, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.2 Conjurations | 3 4 5 | 5.5 Spellcasting | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 33 | | || 33 Staff | 2 | 40 | 5 || 47 Throw: Dart | 4 | 8 | 2 || 14 Cast: Magic Dart | 47 | 38 | 11 || 96 Grave Claw | 2 | | || 2 Mephitic Cloud | | 7 | 1 || 8 Blink | | 2 | || 2 Evoke: Wand | | 2 | || 2 Use: Scroll | | | 6 || 6 Stab: Sleeping | 1 | | || 1 Confused | | 5 | || 5 Armour: Robe | 23 | 20 | 8 || 51 Dodge: Dodged | 21 | 25 | 4 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1575 | 40 | 4 | 832 | 6 | 269.2 | Dungeon | 1615 | 1575 | 40 | 4 | 832 | 6 | 269.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 763 daAuts D:3: 386 daAuts D:1: 207 daAuts D:2: 176 daAuts D:5: 79 daAuts D:6: 1 daAuts