Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 4899725463945827817 386 gigafire99 the Conjurer (level 6, -1/44 HPs) Began as a Human Hedge Wizard on June 18, 2025. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:07:08 (1325 turns). gigafire99 the Conjurer (Human Hedge Wizard) Turns: 1325, Time: 00:07:08 Health: -1/44 AC: 3 Str: 10 XL: 6 Next: 78% Magic: 1/12 EV: 11 Int: 16 God: Gold: 65 SH: 0 Dex: 13 Spells: 5/13 levels left rFire . . . j - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ a - +4 ring of slaying HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -36), on blink cooldown A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons j - a +0 long sword (weapon) Missiles m - 16 poisoned darts Armour b - a +0 robe (worn) c - a +1 hat (worn) Magical Staves g - a staff of alchemy Jewellery a - a +4 ring of slaying (worn) Scrolls f - a scroll of immolation i - a scroll of enchant armour n - a scroll of blinking Potions d - a potion of magic k - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} p - a potion of enlightenment {unknown} Talismans q - an inkwell talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 2.0 Translocations - Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc 18% N/A 11% 2 c - Grave Claw Necr 12% 2d7 17% 2 d - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Call Imp Summ 12% N/A 17% 2 Airstrike Air 1% 2d(1-17) 86% 4 Forge Lightning Spire Air/Frge 3% 3d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Dithmenos Uskayaw Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (noxious fumes, heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (noxious fumes, heavily wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (noxious fumes, heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You die... ...... #.. ......##.# .P..o....# ### >P....o..####.## .P....^#..#S§..## ..o...###.{#....## ...... ##.##....# ..... ##.##(..# oo... #..##@.# .o.. ##..#### .... ##..## ##..# ##.## ##.## #..## ##..## ##..## You could see a water moccasin. Vanquished Creatures Grinder (D:5) A scorpion (D:4) A bombardier beetle (D:2) A hound (D:4) 3 adders A dart slug (D:2) 2 ribbon worms 7 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:4) 4 jackals (D:5) 3 orcs 4 ball pythons A bat (D:2) 6 frilled lizards 3 goblins 3 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Human Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 169 | D:2 | Reached XP level 2. HP: 11/20 MP: 1/6 188 | D:2 | Learned a level 2 spell: Blink 191 | D:2 | Learned a level 2 spell: Grave Claw 440 | D:2 | Found a faded altar of an unknown god. 604 | D:3 | Noticed Natasha 612 | D:2 | Reached skill level 1 in Fighting 612 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/7 616 | D:2 | Learned a level 3 spell: Mephitic Cloud 822 | D:2 | Reached XP level 4. HP: 21/32 MP: 2/9 855 | D:3 | Found a hide-covered altar of Uskayaw. 970 | D:4 | Reached skill level 1 in Alchemy 973 | D:4 | Reached XP level 5. HP: 34/38 MP: 1/10 1020 | D:5 | Entered Level 5 of the Dungeon 1050 | D:5 | Found a shadowy altar of Dithmenos. 1123 | D:5 | Noticed Grinder 1125 | D:5 | Paralysed by Grinder for 4 turns 1156 | D:5 | Paralysed by Grinder for 3 turns 1220 | D:5 | Paralysed by Grinder for 4 turns 1227 | D:5 | Paralysed by Grinder for 4 turns 1232 | D:5 | Killed Grinder 1233 | D:5 | Reached XP level 6. HP: 44/44 MP: 4/12 1290 | D:6 | Found a staircase to the Ecumenical Temple. 1306 | D:6 | Noticed a water moccasin 1325 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: minmay_general_purpose_star, layout_basic, chequers_ecumenical_altar_simple, minmay_tromino_i4 D:3: layout_rooms, mainiacjoe_overflow_alcove_4, lemuel_tele_altar, serial_shops, nicolae_shop_flopsided, grunt_ministairs_13, nrook_loot_triangle, uniq_natasha, uniq_ijyb D:4: layout_loops_ring, nicolae_figureground_sparkle D:5: layout_basic, lemuel_doored_altar, serial_shops, nicolae_shop_statue_plus, uniq_grinder, uniq_blorkula_the_orcula, uniq_menkaure D:6: layout_cave_pods, minmay_temple_entry_overgrown, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Conjurations | 3 4 | 4.9 Alchemy | 1 2 | 2.0 Spellcasting | 4 | 4.1 Translocations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Long sword | 11 | 50 || 61 Throw: Dart | | 8 || 8 Cast: Magic Dart | 46 | 42 || 88 Grave Claw | 1 | 3 || 4 Blink | 1 | 2 || 3 Mephitic Cloud | 2 | 3 || 5 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 38 | 35 || 73 Dodge: Dodged | 17 | 31 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1356 | 1323 | 33 | 0 | 481 | 6 | 226.0 | Dungeon | 1356 | 1323 | 33 | 0 | 481 | 6 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 702 daAuts D:5: 181 daAuts D:4: 150 daAuts D:3: 126 daAuts D:1: 124 daAuts D:6: 71 daAuts