Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 2483922430868210763 21 gigafire99 the Magician (level 2, -1/20 HPs) Began as a Human Hedge Wizard on June 16, 2025. Was an Initiate of Vehumet. Slain by a human zombie (6 damage) ... in an ossuary. The game lasted 00:04:44 (677 turns). gigafire99 the Magician (Human Hedge Wizard) Turns: 677, Time: 00:04:45 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 83% Magic: 2/6 EV: 11 Int: 14 God: Vehumet [......] Gold: 70 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . i - +2 whip (vamp) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: marked, studying Axes A: explore regen a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 70 gold pieces. Inventory: Hand Weapons i - a +2 vampiric whip (weapon) Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of resist corrosion (worn) Potions d - a potion of magic Skills: + Level 0.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc 10% N/A 22% 2 c - Grave Claw Necr 10% 2d7 22% 2 e - Call Imp Summ 10% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 10% 1 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Irradiate Conj/Alch 3% 3d12 98% 5 Detonation Catalyst Fire/Alch 2% 2d1 99% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:2 = D:4 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The human zombie closely misses you. The gnoll zombie attacks as it pursues you! The gnoll zombie hits you. Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Found a glowing trident. A gnoll zombie comes into view. Okay, then. Casting: Blink (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 22% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a human zombie (severely damaged) You unleash the spiteful dead! The jagged bones skewer the human zombie. The human zombie is severely damaged. The human zombie is pinned in place! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hound zombie barely misses you. x2 You hit the hound zombie but do no damage. The hound zombie bites you. The gnoll zombie hits you but does no damage. You barely miss the hound zombie. The hound zombie bites you. The gnoll zombie hits you but does no damage. A gnoll zombie comes into view. You hit the hound zombie. The hound zombie is lightly damaged. Your surroundings seem slightly different. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * A gnoll zombie comes into view. Okay, then. You feel ready to blink again. The hound zombie attacks as it pursues you! The hound zombie bites you. * * * LOW HITPOINT WARNING * * * An orc zombie comes into view. The human zombie attacks as it pursues you! The human zombie hits you. You die... .# Z ####### '## #..§^^#.Z.# #^....#...# #^∩⌠Z.Z...# #ZZZ.Z#...# #.@...# .)# #'##+## ## #. #. #. #. #. ## You could see a hound zombie, 4 gnoll zombies, an orc zombie and a human zombie. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:2) A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 2 goblins A kobold (D:1) An orc zombie (Ossuary) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gigafire99 the Human Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 276 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 279 | D:1 | Learned a level 2 spell: Blink 282 | D:1 | Learned a level 2 spell: Grave Claw 298 | D:1 | Found a faded altar of an unknown god. 320 | D:2 | Found Elizolae's Jewellery Shoppe. 324 | D:2 | Identified the +0 flail of Teajy Ivoe {flame, rCorr} 431 | D:4 | Found a staircase to the Ecumenical Temple. 440 | Temple | Entered the Ecumenical Temple 445 | Temple | Became a worshipper of Vehumet 445 | Temple | Offered knowledge of Kiss of Death by Vehumet. 466 | D:4 | Learned a level 2 spell: Call Imp 608 | D:4 | Found Jiosuku's Gadget Gallery. 629 | D:4 | Found a sand-covered staircase. 649 | Ossuary | Entered an ossuary 677 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, angelslayer_ecumenical_altar_simple_liquid D:2: layout_loops_cross, serial_shops, nicolae_shop_hallway_stairs, uniq_sigmund D:3: layout_loops_ring, gammafunk_temple_overflow_wave, serial_bayou_lake_a, uniq_ijyb D:4: layout_gridville, minmay_temple_entry_nine_rooms, chequers_ossuary_entry_cave, grunt_decor_resistance, minmay_door_square, nicolae_shop_gadgets, uniq_natasha Temple: nicolae_temple_bog_church Ossuary: ossuary_hellmonk_twisting_tombs Action || total ---------------------------++------- Melee: Rapier || 8 Whip || 10 Cast: Magic Dart || 21 Call Imp || 2 Blink || 1 Grave Claw || 1 Use: Scroll || 5 Armour: Robe || 22 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 684 | 675 | 9 | 0 | 299 | 6 | 114.0 | Dungeon | 645 | 636 | 9 | 0 | 299 | 4 | 161.2 | Temple | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Ossuary | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 315 daAuts D:4: 229 daAuts D:2: 66 daAuts D:3: 33 daAuts Ossuary: 28 daAuts Temple: 10 daAuts