Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 9801886153520395650 56 ghksdudfb the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Oct 2, 2026. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (2205 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 2205, Time: 00:02:12 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 71% Magic: 4/7 EV: 11 Int: 20 God: Gold: 132 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++++ b - ring of positive energy HPRegen 0.24/turn c - ring of willpower MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) c - a ring of willpower (worn) Wands c - a wand of warping (9) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} j - a scroll of identify {unknown} m - a scroll of fog {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of attraction {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Detonation Catalyst Fire/Alch 3% 1d1 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You have a moderately thin skeletal structure. (Dex +4, Stealth++) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (87% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence! Terence is almost dead. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (almost dead, 87% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 mace. Magic courses through your body. Terence hits you with a +0 mace! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (almost dead, 87% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ############### .!.>..@@......# #############.# #.########## #........... ############ ### #.. #.# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:3) 9 hobgoblins 2 quokkas 6 ball pythons 7 bats 4 endoplasms 2 frilled lizards 6 goblins 2 kobolds (D:1) 2 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 413 | D:1 | Learned a level 2 spell: Searing Ray 461 | D:1 | Found Orhujayj's Armour Shop. 1271 | D:2 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 1271 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1384 | D:2 | Found Soexyzxa's Antique Weapon Emporium. 1661 | D:2 | Encountered Crazy Yiuf 2195 | D:3 | Encountered Terence 2205 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_shops, nicolae_lakefront_shop D:2: layout_rooms, serial_shops, shop, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, kiku_gazebo_garden_becter, mainiacjoe_overflow_surrounded_room, uniq_sigmund, uniq_terence, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 87 Searing Ray || 3 Drink: Magic || 1 Read: Torment || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2208 | 2115 | 93 | 115 | 1794 | 3 | 736.0 | Dungeon | 2208 | 2115 | 93 | 115 | 1794 | 3 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 965 daAuts D:3: 134 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+