Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 11262867348296632487 2279 ghksdudfb the Destroyer (level 9, 57/57 HPs) Began as a Demonspawn Conjurer on Aug 7, 2026. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon. The game lasted 00:10:10 (8030 turns). ghksdudfb the Destroyer (Demonspawn Conjurer) Turns: 8030, Time: 00:10:10 Health: 57/57 AC: 9 Str: 8 XL: 9 Next: 16% Magic: 30/30 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 207 SH: 0 Dex: 12 Spells: 21/24 levels left rFire . . . (100%) d - +3 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) j - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of dissipation Stlth ++ c - ring of magical power HPRegen 0.29/turn f - +4 ring of protection MPRegen 0.22/turn %: no passive effects @: no status effects A: antennae 1, powered by death 1, powered by pain 1, weakness stinger 1, demonic touch 2 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 419 gold pieces. You spent 212 gold pieces at shops. Inventory: Hand Weapons d - a +3 devious dagger (weapon) g - the +8 war axe "Zuf Extozi" {flame, ^Fragile Str+2 Dex+2} (You bought it in a shop on level 6 of the Dungeon) ^Fragile: It will be destroyed if unequipped. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles i - 2 throwing nets Armour a - a +0 robe (worn) h - the +18 Lear's hauberk (You found it on level 4 of the Dungeon) It cannot be enchanted further. j - a +2 cloak (worn) Jewellery b - a ring of flight c - a ring of magical power (worn) e - an amulet of dissipation (worn) f - a +4 ring of protection (worn) Wands p - a wand of polymorph (12) a - a wand of flame (17) Scrolls x - a scroll of amnesia S - a scroll of silence t - 3 scrolls of teleportation p - 2 scrolls of poison Potions g - 3 potions of magic d - a potion of attraction {unknown} w - 2 potions of heal wounds j - 2 potions of curing {unknown} k - a potion of mutation {unknown} h - a potion of haste b - 2 potions of brilliance e - 4 potions of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.2 Spellcasting + Level 9.6 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Stone Arrow Conj/Erth 60% 3d10 3% 3 Kinetic Grapnel Frge 36% 1d5 8% 1 Sandblast Erth 18% 2d7 8% 1 Fulminant Prism Conj/Alch 15% 3d10 10% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 10% 4 Blink Tloc 18% N/A 11% 2 Jinxbite Hex 18% 2d2 11% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Ozocubu's Armour Ice 9% N/A 22% 3 Passwall Erth 9% N/A 22% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Teleport Other Tloc 9% N/A 22% 3 Vampiric Draining Necr 9% 2d6 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Animate Dead Necr 9% N/A 58% 4 Cause Fear Hex 4% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Lehudib's Crystal Spear Conj/Erth 15% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:6 ( Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. You sometimes gain a little power by taking damage. You have a small tail. Your touch may inflict irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 92% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is heavily wounded. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is severely wounded. The searing ray hits the black bear! You kill the black bear! Vehumet accepts your kill. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (84% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound barely misses you. The hound bites you but does no damage. The searing ray hits the hound! The hound is severely wounded. The hound bites you. The searing ray hits the hound. The hound is almost dead. The hound barely misses you. The hound bites you but does no damage. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. You open the door. Found Torosi's Antique Weapon Emporium. There is an open door here. There is an entrance to Torosi's Antique Weapon Emporium here. g - the +8 war axe "Zuf Extozi" {flame, ^Fragile Str+2 Dex+2} Thank you for shopping at Torosi's Antique Weapon Emporium! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................#*,,,,,,,,,>,,,,, ....###.........#*.....,*****,*,* ###..†..........#*..,.,,* *,*,* #####.........##...,,,* *,*,* #.##.###'##...#**** *,*,≈ #.##.# #.##.#.# *,*,, #....# #..#...# *****,*,, ###### ##...#.# *,,,,,,,, #..@...# *,*****,, ##...### *,* *,, #..#.# *,*****,, ##.### *,,,,,,,, ### *****,*,, *,*,, *,,,, **,,, *,,, There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A kobold geomancer (D:4) 2 sky beasts (D:6) A black bear (D:6) A crocodile (Sewer) 2 phantoms (D:4) A kobold brigand (D:7) 2 rock fish (D:7) A marrowcuda (D:7) 7 wights A hound (D:6) 3 orc priests A jelly (D:5) A gnoll bouda (D:5) 3 clockroaches (D:4) A sleepcap (D:6) 2 iguanas 6 orc wizards A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 19 gnolls 11 adders 3 river rats (Sewer) 2 white imps (D:5) 2 ufetubi (D:4) 8 dart slugs 4 ribbon worms 17 orcs 7 hobgoblins 6 jackals 8 quokkas 14 ball pythons 5 bats 5 endoplasms 7 frilled lizards 12 goblins 7 kobolds 27 rats 203 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 345 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 662 | D:1 | Learned a level 2 spell: Searing Ray 1388 | D:2 | Found a faded altar of an unknown god. 1522 | D:2 | Discovered your monstrous ancestry. 1522 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1522 | D:2 | Reached XP level 3. HP: 23/24 MP: 7/7 1635 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1635 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/8 1916 | D:2 | Reached skill level 5 in Conjurations 2182 | D:2 | Found an iron altar of Okawaru. 2768 | D:3 | Reached XP level 5. HP: 35/35 MP: 10/10 3791 | D:4 | Found the +18 Lear's hauberk 3798 | D:4 | Reached XP level 6. HP: 41/41 MP: 12/12 3806 | D:4 | Reached skill level 6 in Conjurations 3817 | D:4 | Got the +18 Lear's hauberk 4060 | D:4 | Reached skill level 5 in Spellcasting 4137 | D:4 | Found a glowing drain. 4156 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4156 | D:4 | Reached XP level 7. HP: 43/46 MP: 13/14 4169 | Sewer | Entered a sewer 4547 | Sewer | Reached skill level 7 in Conjurations 5493 | D:4 | You fall into a shaft and drop 3 floors! 5536 | D:7 | Gained mutation: You have a small tail. [demonic ancestry] 5536 | D:7 | Reached XP level 8. HP: 52/52 MP: 14/17 5696 | D:7 | Reached skill level 8 in Conjurations 6307 | D:6 | Found a statue of an orb of fire. 6308 | D:6 | Found a statue of an orb of fire. 6311 | D:6 | Found a staircase to the Ecumenical Temple. 6316 | Temple | Entered the Ecumenical Temple 6328 | Temple | Became a worshipper of Vehumet 6328 | Temple | Offered knowledge of Shock by Vehumet. 6426 | D:5 | Entered Level 5 of the Dungeon 6532 | D:5 | Reached skill level 9 in Conjurations 7222 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 7222 | D:5 | Reached XP level 9. HP: 56/57 MP: 17/20 7460 | D:5 | Reached * piety under Vehumet 8023 | D:6 | Found Torosi's Antique Weapon Emporium. 8030 | D:6 | Bought a buzzing war axe for 212 gold pieces 8030 | D:6 | Identified the +8 war axe "Zuf Extozi" {flame, ^Fragile | Str+2 Dex+2} (You bought it in a shop on level 6 of the | Dungeon) 8030 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: minmay_chambers_of_twos, layout_basic, basic_altar, basic_ecumenical_altar, minmay_shallow_snake_nest D:3: layout_basic D:4: layout_cave_pools, portal_sewer_entry_f, minmay_a_box_with_orc_wizards_in_it D:5: layout_gridville, st_stairs_11, roderic_lattice_a, amcnicky_mini_corridor_feature, minivault_11 D:6: layout_basic, nicolae_qazlal_general_emergency, minmay_temple_entry_glassed_door, serial_shops, nicolae_shop_flopsided D:7: layout_basic, chequers_big_river Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.2 Conjurations | 5 6 7 9 | 9.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 6 | 1 || 13 Melee: Unarmed | 6 | | || 6 Dagger | | 6 | 1 || 7 Touch | | | 1 || 1 Cast: Magic Dart | 66 | 93 | 88 || 247 Searing Ray | 1 | 20 | 70 || 91 Drink: Heal wounds | | | 2 || 2 Read: Immolation | | 1 | || 1 Fog | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Poison | | 1 | || 1 Identify | | 1 | 3 || 4 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Revelation | | | 1 || 1 Brand weapon | | | 1 || 1 Stab: Distracted | | 1 | || 1 Armour: Robe | 9 | 21 | 69 || 99 Dodge: Dodged | 5 | 18 | 49 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8087 | 7949 | 138 | 52 | 6782 | 9 | 898.6 | Dungeon | 7315 | 7202 | 113 | 52 | 6175 | 7 | 1045.0 | Temple | 25 | 1 | 24 | 0 | 0 | 1 | 25.0 | Sewer | 746 | 746 | 0 | 0 | 606 | 1 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1388 daAuts D:5: 1307 daAuts D:1: 1230 daAuts D:3: 1170 daAuts D:4: 1101 daAuts Sewer: 746 daAuts D:6: 740 daAuts D:7: 377 daAuts Temple: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 63832 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 75162 | 30 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 15 || 15 Kill Undead | 0 | 0 | 2 || 2 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 27 || 27 Kill Undead | 0 | 0 | 3 || 3 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------