ghksdudfb Level 1 of the Dungeon (0, 0, D:1) a quill talisman (9, -29, D:1) a rat skeleton (10, -30, D:1) a hobgoblin skeleton (10, 5, D:1) a quokka corpse (skeletalised by now) (30, -31, D:1) a +0 robe (31, -6, D:1) a +0 spear (34, -22, D:1) a hobgoblin skeleton (36, -45, D:1) a +0 dagger (36, -20, D:1) a +0 dagger (37, -37, D:1) a jackal skeleton a jackal skeleton (39, -35, D:1) a +0 ring mail (39, -13, D:1) a ball python corpse (skeletalised by now) (44, -26, D:1) a ball python corpse (skeletalised by now) (46, -47, D:1) a +0 dagger (46, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -7, D:1) a ball python corpse (skeletalised by now) (53, -41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold skeleton (1, 30, D:2) a +0 hand axe (8, 30, D:2) a +0 robe (14, -2, D:2) a +0 robe (30, 1, D:2) a +0 dagger 2 stones a kobold skeleton (32, 0, D:2) a ball python skeleton (32, 28, D:2) a frilled lizard skeleton (34, 24, D:2) a +0 short sword (34, 32, D:2) a +0 scale mail (34, 33, D:2) a ring of magical power (35, 20, D:2) a +0 dagger (43, -13, D:2) a +0 long sword (43, 19, D:2) a +0 leather armour (55, -2, D:2) a ball python corpse (skeletalised by now) (58, -13, D:2) a +0 mace (63, -7, D:2) a +0 sling Level 3 of the Dungeon [Shop] Ogubeits's Weapon Shoppe a +0 sling (18 gold) a +0 dagger (24 gold) a +1 hand axe of electrocution (174 gold) a +1 long sword of holy wrath (159 gold) 5 boomerangs (120 gold) a +3 halberd of venom (261 gold) a +0 club (6 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) (1, 31, D:3) a rat corpse (skeletalised by now) (7, 35, D:3) a +0 rapier (9, 10, D:3) a ball python corpse (skeletalised by now) (23, 33, D:3) a +0 chain mail (25, 52, D:3) a +0 short sword 4 stones (27, 35, D:3) a +0 flail an orc corpse (skeletalised by now) (27, 44, D:3) a bat corpse (skeletalised by now) (30, 18, D:3) a +0 dagger (30, 39, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (31, 28, D:3) a +0 club (33, 50, D:3) a medusa talisman (37, 52, D:3) a +0 sling (42, 16, D:3) a +0 dagger 2 stones (43, 55, D:3) the +0 trident of the Lizard {flame, ^Contam rElec Will- Dex+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (44, 4, D:3) a maw talisman (45, 4, D:3) an adder corpse (skeletalised by now) (51, 13, D:3) 3 flux baubles an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (3, -2, D:4) a +0 whip (4, 26, D:4) a +0 dagger a +0 robe (6, 23, D:4) a +0 flail a boomerang (6, 25, D:4) a +0 hand axe (7, 25, D:4) a +0 mace a boomerang an orc corpse (8, 24, D:4) a +0 club (8, 25, D:4) a +0 short sword a kobold corpse (15, 15, D:4) a +0 short sword (21, 12, D:4) a +0 hand axe (21, 15, D:4) a +0 ring mail (29, -17, D:4) a +0 ring mail (29, 1, D:4) an inkwell talisman (29, 11, D:4) a +0 flail (29, 15, D:4) a +0 spear (36, 5, D:4) a hobgoblin skeleton (37, 1, D:4) an amulet of faith (37, 2, D:4) a hobgoblin skeleton (37, 11, D:4) a +0 mace (47, -26, D:4) a +0 ring mail (52, -20, D:4) a +0 whip