ghksdudfb Level 1 of the Dungeon [Shop] Jutaiz's Antique Armour Boutique a +0 ring mail (100 gold) a +0 ring mail of cold resistance (275 gold) a +2 robe of willpower (447 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) [Shop] Ratuchus's One-of-a-Kind Rings a +8 ring of strength (unknown) (715 gold) a +9 ring of dexterity (unknown) (1014 gold) a +2 ring of protection (unknown) (130 gold) a +2 ring of slaying (unknown) (130 gold) a +9 ring of slaying (unknown) (1869 gold) a +7 ring of protection (unknown) (1345 gold) the ring of the Giraffataur {MP+14 Wiz Dex+4 Stlth-} (954 gold) [ring of wizardry] MP+14: It affects your magic capacity (+14). Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. (0, 0, D:1) a +0 club (4, -16, D:1) a +0 mace (13, 4, D:1) a +0 dagger a goblin skeleton (16, -22, D:1) a hobgoblin corpse (skeletalised by now) (30, -1, D:1) a +0 whip (34, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 22, D:1) a +0 leather armour (36, -18, D:1) a +0 mace a hobgoblin skeleton (41, -18, D:1) a +0 whip a gnoll corpse (skeletalised by now) (47, 12, D:1) a bat corpse (skeletalised by now) (49, 10, D:1) a quokka corpse (skeletalised by now) (52, -2, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -30, D:2) a +0 leather armour (18, -7, D:2) a +0 short sword (22, -13, D:2) a bat corpse (skeletalised by now) (38, -16, D:2) a rat skeleton (39, -26, D:2) a +0 leather armour (47, -17, D:2) a +0 scale mail (57, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (11, 10, D:3) 3 flux baubles (19, 18, D:3) a quokka corpse (skeletalised by now) (22, 20, D:3) a +0 club (23, -27, D:3) a +0 dagger (26, -4, D:3) a frilled lizard corpse (skeletalised by now) (32, -16, D:3) the +2 sling "Bikkaroy" {freeze, rElec Int+3 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -30, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 7, D:3) a +0 club a goblin skeleton a hound skeleton (44, 21, D:3) a +1 leather armour (45, -21, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (45, 32, D:3) an orb of energy (46, -15, D:3) a +0 ring mail Level 4 of the Dungeon (2, 10, D:4) a hobgoblin corpse (skeletalised by now) (2, 12, D:4) a +0 hand axe (16, -14, D:4) a +0 short sword 2 stones (16, 9, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 leather armour (22, 7, D:4) a +0 ring mail (27, -3, D:4) a jackal skeleton (28, 4, D:4) a parchment of Sublimation of Blood (28, 31, D:4) a +0 giant club (32, 19, D:4) an adder skeleton (38, -7, D:4) a wellspring talisman (41, 1, D:4) a quokka skeleton Level 5 of the Dungeon [Shop] Xach's Antique Weapon Emporium a +0 hand axe (54 gold) a +0 falchion (54 gold) a +1 morningstar of protection (255 gold) a +6 long sword of holy wrath (689 gold) a +0 spear (54 gold) a +0 long sword (63 gold) a +1 hand axe of sundering (180 gold) a +0 war axe (63 gold) a +0 club (9 gold) the +2 short sword of the Destroying Gods {devious, rC- Dex+7} (498 gold) rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (0, 2, D:5) a +0 club (2, 2, D:5) a ring of resist corrosion (9, 2, D:5) a +0 short sword (15, 15, D:5) a quill talisman (17, 2, D:5) a +0 trident a +0 leather armour (17, 16, D:5) a +0 short sword (18, 18, D:5) a parchment of Alistair's Intoxication (19, 16, D:5) a +0 leather armour (21, 7, D:5) a +0 hand axe (22, 19, D:5) an adder skeleton (24, -2, D:5) a +0 dagger (24, 2, D:5) a +0 dagger a +0 robe (26, 2, D:5) a +0 hand axe an orc skeleton (29, 2, D:5) a +0 dagger a +0 robe (34, 13, D:5) a +0 flail (36, 2, D:5) a +0 short sword (43, 5, D:5) an inkwell talisman (44, 2, D:5) a +0 club a +0 leather armour an orc skeleton (44, 3, D:5) a +0 club (45, 3, D:5) a +0 flail a +0 leather armour (46, 2, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) the quill talisman "Ownal" {rF+ rN+ Str-3 Stlth+} [quill talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (1, 6, D:6) a +0 sling (7, 1, D:6) a +0 trident (7, 15, D:6) a +0 ring mail (16, 10, D:6) a +0 club 5 stones (16, 25, D:6) 3 atropa-tipped darts (17, 10, D:6) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (17, 11, D:6) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (18, 11, D:6) a +0 dagger (18, 38, D:6) a +0 club a +0 club an orc corpse (skeletalised by now) (19, 38, D:6) a +0 hand axe a +0 dagger a +0 robe (21, 6, D:6) a +0 dagger (21, 28, D:6) a +0 giant spiked club an ogre skeleton (22, 37, D:6) a +0 giant club (27, 13, D:6) a +0 giant club (27, 15, D:6) a potion of moonshine (27, 32, D:6) a +0 falchion (29, 3, D:6) a +0 whip of electrocution (still there?) a gnoll skeleton (still there?) (30, 3, D:6) a +1 vampiric spear (unseen) (35, 10, D:6) a +0 dagger (39, 4, D:6) an adder skeleton (43, 31, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (43, 38, D:6) a +0 whip 5 poisoned darts (43, 39, D:6) a +0 giant spiked club an ogre skeleton (44, 32, D:6) a +0 dagger a +0 robe (46, 20, D:6) a hound skeleton (48, 14, D:6) a +0 chain mail (50, 43, D:6) a +0 long sword (54, 34, D:6) a +4 glaive Level 7 of the Dungeon (3, 2, D:7) 7 gold pieces (4, 21, D:7) a staff of earth (5, 6, D:7) a killer bee corpse (18, 12, D:7) a +0 robe a +0 dagger a kobold corpse (19, 10, D:7) a +0 heavy flail (20, 7, D:7) a +0 scale mail a +0 flail an orc skeleton (21, 10, D:7) a bullfrog skeleton a hound skeleton (22, 13, D:7) a +0 quarterstaff the Ecumenical Temple