ghksdudfb Level 1 of the Dungeon (0, 0, D:1) an amulet of chemistry (8, 22, D:1) a +0 dagger (11, 20, D:1) a hobgoblin corpse (skeletalised by now) (13, 35, D:1) a +0 leather armour (24, 15, D:1) a +0 dagger (28, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -3, D:1) a jackal skeleton a jackal skeleton (31, 37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 21, D:2) a ball python corpse (skeletalised by now) (8, 9, D:2) a ball python corpse (skeletalised by now) (13, -1, D:2) a +0 chain mail (15, 28, D:2) the scarab talisman of the Healing Gods {Rampage rCorr Str-3 Dex+2} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). (20, -1, D:2) a +0 whip an orc corpse (skeletalised by now) (20, 0, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, 2, D:2) a +0 dagger (23, -3, D:2) a +0 dagger (30, -12, D:2) an adder skeleton (32, 0, D:2) a ball python corpse (skeletalised by now) (35, -6, D:2) a +0 dagger a kobold skeleton (37, -4, D:2) a +0 short sword (44, 21, D:2) a +0 leather armour (47, -16, D:2) a +0 whip (51, -4, D:2) a +0 spear (52, 17, D:2) a +0 club (55, 26, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (0, 3, D:3) a +0 short sword an orc corpse (skeletalised by now) (1, 3, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 club a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) (2, 3, D:3) a +0 whip (3, 6, D:3) a frilled lizard corpse (skeletalised by now) (7, 41, D:3) a +0 ring mail (10, 30, D:3) a +0 whip (12, 20, D:3) a +2 flail of protection a +0 ring mail the human skeleton of Terence (16, 10, D:3) a +0 short sword (27, -12, D:3) a quokka corpse (skeletalised by now) (32, -17, D:3) a +1 leather armour (44, 31, D:3) a +0 dagger 5 stones (52, 36, D:3) a +1 robe of fire resistance (56, -3, D:3) a hobgoblin corpse (skeletalised by now) (57, -3, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (57, -2, D:3) a +0 trident a +0 animal skin a +0 helmet (60, -4, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (60, -3, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 16, D:4) a +0 dagger (7, 16, D:4) a +0 whip a kobold skeleton (7, 17, D:4) a +0 falchion a +0 dagger a +0 robe an orc skeleton (11, 28, D:4) a +0 club 2 stones (12, 24, D:4) a +0 hand axe (16, 21, D:4) a +0 spear a gnoll skeleton (17, 22, D:4) a +0 spear a gnoll corpse (skeletalised by now) (17, 23, D:4) a +0 whip of holy wrath (22, 6, D:4) 5 large rocks (33, 19, D:4) an adder skeleton (34, 19, D:4) a +0 helmet (35, 22, D:4) a +0 club (38, 14, D:4) a +0 hand axe (38, 22, D:4) a +0 dagger of holy wrath a stone a kobold corpse (skeletalised by now) (39, 21, D:4) a +0 giant club (43, 21, D:4) a +0 mace a ball python skeleton (44, 21, D:4) a +0 dagger (50, -19, D:4) a +0 robe (52, 25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (58, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (61, 25, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (3, 15, D:5) a +0 leather armour (8, 13, D:5) a +0 hand axe (9, -16, D:5) an iguana corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, -16, D:5) a +0 club a +0 sling 2 poisoned darts a goblin corpse (skeletalised by now) (12, -16, D:5) a +0 dagger a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -1, D:5) a +0 falchion an orc skeleton (17, 1, D:5) a +0 club (17, 3, D:5) a +0 dagger a +0 sling (18, -14, D:5) a +0 dagger of draining a +0 robe (19, -24, D:5) a +0 robe (19, -14, D:5) a +0 club a +0 dagger a +0 whip 9 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 2, D:5) a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 long sword 6 poisoned darts an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -19, D:5) a +0 leather armour a +3 whip an orc skeleton (20, -9, D:5) a +0 orcbow a +3 ring mail a hobgoblin skeleton (20, -1, D:5) a +0 dagger (20, 3, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (21, 0, D:5) a +0 spear (21, 1, D:5) a +0 dagger a +0 trident a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (21, 2, D:5) a +0 mace a +0 ring mail (22, -18, D:5) a hobgoblin skeleton (22, -17, D:5) a +0 dagger (23, -9, D:5) a +0 buckler a +0 scale mail a +0 trident a gnoll skeleton (23, 2, D:5) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (24, -19, D:5) an adder skeleton (24, -17, D:5) a +0 leather armour a +0 short sword (24, -15, D:5) a +0 flail (24, -14, D:5) a +0 dagger (24, 3, D:5) a +0 short sword 2 stones (26, 18, D:5) a +0 orcbow (27, -7, D:5) a +0 flail (28, -7, D:5) a +0 spear (29, 2, D:5) a +0 dagger (30, 0, D:5) a +0 mace a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 2, D:5) a +0 hand axe (33, 3, D:5) a +0 dagger of speed a +0 mace 2 boomerangs an orc corpse (skeletalised by now) (36, -26, D:5) a +0 dagger (39, -10, D:5) 2 stones a +0 short sword a +0 ring mail a kobold skeleton (47, -20, D:5) a black bear skeleton (52, -20, D:5) a +2 whip of electrocution (59, 10, D:5) a +0 dagger (63, -17, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (13, 2, D:6) a +0 dagger a +0 robe (13, 5, D:6) a +0 short sword a +0 ring mail (23, -12, D:6) a +0 whip (23, -11, D:6) a +0 whip (25, -18, D:6) a +0 club (26, 13, D:6) a medusa talisman (46, -10, D:6) a +0 morningstar a +0 leather armour (47, -10, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (47, -9, D:6) a +0 short sword (50, -19, D:6) a +0 giant club (54, -18, D:6) a +0 dagger (54, -16, D:6) a +0 dagger a +0 leather armour (55, -17, D:6) a +0 hand axe (59, -1, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -1, D:7) a +0 short sword a +0 plate armour (1, 1, D:7) a +0 flail a +0 ring mail (7, -22, D:7) a +0 mace a +0 ring mail (12, -8, D:7) a +0 leather armour (22, 2, D:7) a +0 dagger a +0 robe (23, 2, D:7) a +0 hand axe a +0 ring mail (24, 0, D:7) a +0 mace (24, 1, D:7) a +0 short sword a +0 leather armour a +0 club (24, 2, D:7) a +0 flail a +0 plate armour a +0 flail 2 boomerangs (24, 3, D:7) a +0 dagger a boomerang (29, -4, D:7) a potion of moonshine (30, -4, D:7) a potion of moonshine (32, -4, D:7) a +0 mace a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 trident a boomerang a +0 plate armour (39, -3, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 flail (9, 9, D:8) a +0 plate armour (12, 6, D:8) a +0 giant spiked club a +0 giant spiked club (15, 11, D:8) a +0 giant spiked club a +0 giant club (23, -12, D:8) a +0 quarterstaff (32, 10, D:8) a +2 helmet of ice a staff of fire the +11 war axe of the Mushroom {freeze, Fly SInv} Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a staff of necromancy a staff of necromancy the earth staff "Sotuezus" {Will+ Earth} [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. a +2 leather armour of fire resistance (35, -8, D:8) a -2 antimagic glaive a +0 animal skin (36, 11, D:8) 3 large rocks (37, 12, D:8) a +0 hand axe a +0 robe (37, 19, D:8) a +0 whip a +0 hand axe (37, 20, D:8) a +0 great sword (38, 10, D:8) 3 large rocks (38, 19, D:8) a +0 short sword a +0 scale mail a +0 club a +0 leather armour (45, 17, D:8) a +0 sling (46, -8, D:8) a +0 halberd (47, -8, D:8) a +0 spear (47, 8, D:8) a +0 dagger a +0 robe (48, -8, D:8) a +0 spear a +0 spear (48, -7, D:8) a +0 club (48, -6, D:8) a +0 spear (48, 6, D:8) a +0 dagger a +0 robe (48, 8, D:8) 4 large rocks (49, -8, D:8) a +0 flail a +0 whip a +0 club a +0 robe (50, -8, D:8) a +0 club a +0 club a +0 robe (56, 10, D:8) a +0 long sword Level 9 of the Dungeon (4, 0, D:9) a +3 hand axe a +0 robe (5, 0, D:9) a +5 hand axe a +0 robe (5, 33, D:9) a +0 rapier (6, -1, D:9) a +3 trident a +0 robe (6, 0, D:9) a +0 short sword a +0 robe a +0 trident a +0 robe (6, 1, D:9) a +0 club a +0 short sword (7, 1, D:9) a +0 whip 4 poisoned darts (8, -15, D:9) a +0 dagger (8, 19, D:9) a +0 short sword 4 stones (9, 19, D:9) a +0 dagger (10, 17, D:9) a +0 whip 3 stones a +0 club (10, 18, D:9) a +0 whip a stone a +0 short sword a +0 whip a +0 robe (10, 19, D:9) a +0 short sword 2 stones (17, -1, D:9) a +0 dagger (19, -13, D:9) a +0 falchion (21, 18, D:9) a +0 cloak (25, 16, D:9) a +0 falchion (27, 13, D:9) a +0 dagger a +0 robe (27, 14, D:9) a +0 whip a +0 leather armour (27, 34, D:9) a +0 whip (28, 12, D:9) a +0 club a +0 chain mail a +0 hand axe a +0 plate armour (30, 32, D:9) a +0 sling (31, -10, D:9) a +0 short sword (32, -11, D:9) a +0 flail (32, -10, D:9) a +0 halberd a +0 plate armour (32, -8, D:9) the quill talisman of Fashionability {Harm Int-5 Slay+3 SInv} [quill talisman] Harm: It increases damage dealt and taken. Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (33, 7, D:9) a +0 mace (34, 8, D:9) a +0 club a +3 falchion a +0 robe (34, 9, D:9) a +0 morningstar a +0 robe (35, 8, D:9) a +2 spear a +0 robe (35, 10, D:9) a +3 spear a +0 robe (38, 16, D:9) a +0 club a +0 ring mail (39, 17, D:9) a +0 glaive of flaming a +0 plate armour (40, 24, D:9) a +0 robe (41, 24, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour (51, 1, D:9) a +0 dire flail a +0 giant spiked club Level 10 of the Dungeon (1, -6, D:10) a +0 giant club a +0 robe (1, -4, D:10) a +0 giant club a +0 giant spiked club (3, 4, D:10) a +1 scale mail of death (4, 6, D:10) a +0 dire flail a +0 plate armour (4, 8, D:10) a +0 dagger a +0 robe (6, 5, D:10) a +0 mace a +0 leather armour (10, 4, D:10) the +4 ring mail "Lomiluah" {^Drain Regen+ Int+4} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, 0, D:10) a +1 short sword of venom (23, -16, D:10) a +0 robe (26, -15, D:10) a +0 orcbow (29, -17, D:10) 17 gold pieces (30, -19, D:10) 5 gold pieces a +0 dagger a +0 robe (31, -19, D:10) 19 gold pieces a +0 giant club a +0 giant club (31, -17, D:10) 4 gold pieces the Ecumenical Temple