Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 2690362033136612991 35 ghksdudfb the Ducker (level 3, 0/28 HPs) Began as a Demonspawn Gladiator on May 12, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:43 (1013 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 1013, Time: 00:00:43 Health: 0/28 AC: 10 Str: 14 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 8 God: Gold: 68 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1), sanguine armoured A: foul stench 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.7 Fighting + Level 3.1 Long Blades - Level 1.7 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 86% 3 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. When seriously injured, your blood forms armour. (AC +6) Message History The adder barely misses you. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of magic. Magic courses through your body. You feel very sick. The adder barely misses you. You slash the adder! The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You slash the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ########.. #......... #.######.# #.# #.## #@.## ##...## #.....# ##...## ##.## #..# #.## #.# #<# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 6 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 290 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 290 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 1010 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1010 | D:2 | Reached XP level 3. HP: 4/28 MP: 3/3 1012 | D:2 | HP: 1/28 [poisoned by an adder] 1013 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, nicolae_concentric_dashed_squares_wild, nicolae_kite_square_tiling_tiny D:2: layout_loops_cross, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 2.7 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Long sword || 69 Drink: Magic || 1 Read: Blinking || 1 Armour: Leather armour || 43 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1031 | 979 | 52 | 0 | 790 | 2 | 515.5 | Dungeon | 1031 | 979 | 52 | 0 | 790 | 2 | 515.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:2: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+