Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 11425514328317530655 1456 ghksdudfb the Destroyer (level 8, -3/51 (52) HPs) Began as a Demonspawn Conjurer on Feb 13, 2026. Splashed by a jelly's acid (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:19 (4069 turns). ghksdudfb the Destroyer (Demonspawn Conjurer) Turns: 4069, Time: 00:04:20 HP: -3/51 (52) AC: 3 Str: 3 XL: 8 Next: 47% MP: 27/27 EV: 12 Int: 22 God: Gold: 248 SH: 0 Dex: 11 Spells: 10/21 levels left rFire . . . (100%) e - +8 dagger of Ascent {venom, rPois Str-4 SInv Stlth+} rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 ring mail {rC+} rPois + (33%) (no helmet) rElec . (100%) d - scarf {Harm} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.28/turn a - ring of magical power MPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: corroded (-4), lightly drained A: molten scales 1, demonic guardian 1, demonic touch 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons e - the +8 dagger of Ascent (weapon) {venom, rPois Str-4 SInv Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour b - a +0 ring mail of cold resistance (worn) d - a scarf of harm (worn) Jewellery a - a ring of magical power (worn) c - a +5 ring of evasion (worn) Wands e - a wand of paralysis (4) Scrolls c - 6 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of fear {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of vulnerability {unknown} o - 3 scrolls of noise {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - 2 potions of lignification {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.1 Spellcasting + Level 8.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 3% 2 c - Fulminant Prism Conj/Alch 13% 3d8 75% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 75% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 69% 2 Frozen Ramparts Ice 14% 1d3 89% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 89% 3 Ozocubu's Armour Ice 7% N/A 89% 3 Cause Fear Hex 3% N/A 100% 4 Vhi's Electric Charge Tloc/Air 14% N/A 100% 4 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 (= Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) A weak demonic guardian rushes to your aid. Your touch may inflict irresistible damage on your foes. Message History The scorpion is heavily wounded. The jelly hits you but does no damage. The scorpion stings you. The quokka bites you. You hit the scorpion. You kill the scorpion! The centaur shoots an arrow. The arrow hits you. You feel drained. The jelly hits you but does no damage. The centaur shoots an arrow. The arrow closely misses you. The quokka closely misses you. Your life force feels restored. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the jelly! Your hands burn! The acid corrodes you! The jelly is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You feel drained. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #...#.#........## ########''########.#..## #~~~~~~~..~~~~~~~#.#..## #~..............~###..## #~.⌠..⌠....⌠..⌠.~ #..## #~..............~ #..## #~.......5......~###..## #~.⌠..⌠.r..⌠..⌠.~#...... #~.....@.c......~#...### #~......J.......~##### # #~F......?......~####### #~.......?......~#...... #~.⌠..⌠....⌠..⌠.~####### #~..............~ #~.............. #~.⌠..⌠....⌠!.⌠ You could see a marrowcuda (dormant), a centaur, a jelly, a quokka (ally target) and a friendly iron imp (summoned). Vanquished Creatures Pikel (D:4) Eustachio (D:4) An ice beast (D:5) A lemure (D:4) A phantom (D:3) 2 scorpions (D:5) 4 wights (D:4) A bes kemwar (D:3) A bombardier beetle (D:5) An orc priest (D:5) 2 hounds 3 iguanas (D:4) 5 adders 3 dart slugs 4 ribbon worms 4 endoplasms 4 hobgoblins 4 jackals (D:3) 6 orcs 2 quokkas 9 ball pythons 7 bats 2 frilled lizards 7 goblins 6 kobolds (D:4) 6 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) 2 orcs (D:3) 3 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 507 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 507 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 599 | D:1 | Learned a level 2 spell: Searing Ray 1326 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1326 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/7 1412 | D:2 | Found a faded altar of an unknown god. 1530 | D:2 | Identified the +8 dagger of Ascent {venom, rPois Str-4 SInv | Stlth+} 1952 | D:3 | Reached skill level 5 in Conjurations 1952 | D:3 | Reached XP level 4. HP: 22/30 MP: 9/9 2003 | D:3 | Encountered a phantom 2015 | D:3 | Killed a phantom 2016 | D:3 | Reached XP level 5. HP: 21/35 MP: 10/10 2454 | D:4 | Encountered Eustachio 2468 | D:4 | Killed Eustachio 2469 | D:4 | Reached skill level 6 in Conjurations 2469 | D:4 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2469 | D:4 | Reached XP level 6. HP: 14/41 MP: 2/12 2713 | D:4 | Reached skill level 5 in Spellcasting 2900 | D:4 | Found Woviume's Weapon Boutique. 2927 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 2927 | D:4 | Reached XP level 7. HP: 33/46 MP: 14/14 2984 | D:4 | Found Xasmuib's Jewellery Shop. 3161 | D:4 | Reached skill level 7 in Conjurations 3187 | D:4 | Encountered Pikel 3203 | D:4 | Killed Pikel 3204 | D:4 | Reached skill level 8 in Conjurations 3204 | D:4 | Reached XP level 8. HP: 17/52 MP: 6/17 3450 | D:4 | Learned a level 4 spell: Fulminant Prism 3455 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3462 | D:5 | Entered Level 5 of the Dungeon 4069 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_corners, minmay_domino_4 D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_rooms D:4: layout_rooms, dk_noncrumbling_3, nicolae_shops_duplex, uniq_eustachio, uniq_pikel D:5: layout_loops_ring, eino_small_chamber_without_monster, kennysheep_dice Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.1 Conjurations | 5 6 8 | 8.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 27 | 42 | 58 || 127 Melee: Unarmed | 6 | | || 6 Dagger | 21 | 42 | 58 || 121 Touch | 3 | 11 | 8 || 22 Cast: Magic Dart | 51 | 19 | || 70 Searing Ray | | 5 | 2 || 7 Stab: Sleeping | 4 | 1 | 4 || 9 Armour: Robe | 13 | 21 | 16 || 50 Ring mail | | | 20 || 20 Dodge: Dodged | 15 | 33 | 37 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4069 | 3987 | 82 | 211 | 3211 | 5 | 813.8 | Dungeon | 4069 | 3987 | 82 | 211 | 3211 | 5 | 813.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1314 daAuts D:4: 909 daAuts D:2: 622 daAuts D:3: 618 daAuts D:5: 606 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+