Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 9324333052055436732 35 ghksdudfb the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:45 (1263 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 1263, Time: 00:01:46 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 2/7 EV: 11 Int: 20 God: Gold: 58 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Awaken Armour Erth/Frge 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There's nothing to open nearby. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter a gnoll. It is wielding a +0 halberd. Found a scroll labelled BIWANEODWO. The magic dart hits the gnoll. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your tail grows a sharp stinger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.#..### ##........# #....##.#.# #...##..#.### #...#.......# #.........#.# .......##<#.# ..........#.# ...##.#@###.# #..## .# j...# .. ..)#.. .# ?.... #... #.. #.. You could see a gnoll. Vanquished Creatures A gnoll (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas 4 ball pythons (D:1) 2 bats 3 frilled lizards 5 goblins (D:1) 2 kobolds (D:1) 8 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 397 | D:1 | Discovered your monstrous ancestry. 397 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 787 | D:1 | Found a faded altar of an unknown god. 1186 | D:1 | Learned a level 2 spell: Searing Ray 1263 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1263 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1263 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, hellmonk_ecumenical_altar_zigzags, hangedman_glass_teeth D:2: cheibrodos_old_hovel, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 10 Dagger || 8 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 17 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1265 | 1244 | 21 | 65 | 964 | 2 | 632.5 | Dungeon | 1265 | 1244 | 21 | 65 | 964 | 2 | 632.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1001 daAuts D:2: 263 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+