Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 18067068809984563800 31 ghksdudfb the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 11, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:34 (1165 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 1165, Time: 00:01:35 Health: 24/24 AC: 5 Str: 7 XL: 3 Next: 7% Magic: 1/7 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic touch 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +2 pair of boots (worn) Jewellery d - a ring of resist corrosion Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of fear {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 4% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict irresistible damage on your foes. Message History A ball python is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You see here a ball python corpse. You see here a ball python corpse. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your hands glow brighter with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....P.♣........... #.....♣♣............ #.............##.... #................... ##............#.#... #............#.#... #########....#...## ####......#####.... #.@...........[.... #.##......#.....†.. ... #......#........ ###) ########.....†.. #. ####..... #. #..... #. ##########.#.## #. #..........#.## #.##########.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 394 | D:1 | Discovered your monstrous ancestry. 394 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 394 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 482 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Found a faded altar of an unknown god. 1165 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1165 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1165 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Touch || 1 Cast: Magic Dart || 44 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1147 | 16 | 48 | 965 | 1 | 1163.0 | Dungeon | 1163 | 1147 | 16 | 48 | 965 | 1 | 1163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+