Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 16912864842529937970 74 ghksdudfb the Ducker (level 4, 35/35 HPs) Began as a Demonspawn Gladiator on Feb 6, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:31 (1514 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 1514, Time: 00:01:32 Health: 35/35 AC: 4 Str: 24 XL: 4 Next: 10% Magic: 4/4 EV: 12 Int: 7 God: Gold: 150 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1, spiny 1, strong 1, MP-powered wands, meek 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength (worn) Scrolls b - a scroll of blinking Potions b - a potion of brilliance m - 2 potions of might e - a potion of enlightenment Skills: + Level 3.0 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing + Level 3.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 47% 1 Call Imp Summ 0% N/A 63% 2 Jinxbite Hex 0% 2d2 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Hailstorm Conj/Ice 0% 3d5 85% 3 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in sharp spines. You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Your attacks are a little less effective. (Slay -3) Message History Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 2, ? - help) You see here a +0 scale mail. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled EPNUKH SIETZ, it crumbles to dust. It is a scroll of identify. f -> m - 2 potions of might; e -> i - 2 scrolls of identify As you read the scroll of identify, it crumbles to dust. d -> b - a potion of brilliance As you read the scroll of identify, it crumbles to dust. j -> e - a potion of enlightenment As you read the scroll labelled TERELO OZIUNUOGUO, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. k -> b - a scroll of blinking As you read the scroll labelled RUNEFOENT, it crumbles to dust. It is a scroll of enchant weapon. Your +0 long sword glows red for a moment. As you read the scroll labelled BOEVYDEORI, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. You encounter an endoplasm. Found an ancient bone altar of Kikubaaqudgha. Okay, then. No target in view! You now have 139 gold pieces (gained 10). You now have 150 gold pieces (gained 11). Found an escape hatch in the floor. Found a stone staircase leading down. It was a potion of heal wounds. You feel much better. It was a potion of curing. You feel better. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel meek. You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) * *,* ********,*############### *,* *,,,,,,..################ *,***,*****#.################ *****,,,,,,,,*,..################ ,,,,,*,,,,**,*,#.################ ,,,,,,,,,,,*,,,#.##########<##### *,,,,**,,,,#,,*#.########....#### *,*******..#..##.########....#### ,,,,,,,,,.....$.@....####....#### *,******,>##>..##....####....#### *,*,,,,,,,*###,#.........##+##### *,,,****,*** *,#.....###.##....## ***** *,,,* *,#.....###..#.##J## ***+***,#.....####.####.## *,,,**,#.....###...###.## ***** *,,,**,########..#..##,* *,,,* *,,,**,******#.......#,* There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 5 hobgoblins A jackal (D:1) 3 quokkas (D:2) 4 ball pythons 6 bats 4 frilled lizards (D:1) 5 goblins 2 kobolds 4 rats A spectral hobgoblin (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 222 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 766 | D:2 | Reached XP level 3. HP: 17/28 MP: 3/3 1069 | D:2 | Found a faded altar of an unknown god. 1347 | D:2 | Discovered your monstrous ancestry. 1347 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1347 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 1488 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1513 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1513 | D:3 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 1513 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1514 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, dk_noncrumbling_4, nrook_campfire, minmay_hexomino_u4 D:2: minmay_razor_zed, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:3: layout_basic, nicolae_overflow_four_feature_corners, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Long Blades | 3 | 3.4 Fighting | 3 | 3.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 94 | 8 || 102 Melee: Long sword | 94 | 8 || 102 Kick | | 1 || 1 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Mutation | | 1 || 1 Read: Identify | | 3 || 3 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 49 | 6 || 55 Dodge: Dodged | 62 | 2 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1548 | 1483 | 65 | 0 | 1175 | 3 | 516.0 | Dungeon | 1548 | 1483 | 65 | 0 | 1175 | 3 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 791 daAuts D:1: 715 daAuts D:3: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+