Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 14226821390666061309 35 ghksdudfb the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Jan 6, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:34 (1312 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 1312, Time: 00:01:35 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 1/7 EV: 11 Int: 20 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: claws 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 devious dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 14% 1 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the rat. You kill the rat! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Magic restored. Found a chain mail. There is a stone staircase leading down here. You see here a +0 chain mail. You encounter an adder. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........<...#.# ...........##.# .####.#.##.##.##..# ## #.#...#.......# # #.####.######## ##.## #.# #.. ####...# #.# #.# .....#.# #>#####.####... ####...###..[...@..†.... ........#######...###... #######.# #.....^.. # #.# #...##.## # #w# ##### # # #[# # #.# #######†#### ...........# ..# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 endoplasms A quokka (D:1) 2 ball pythons (D:2) 2 bats 4 frilled lizards 5 goblins (D:1) A kobold (D:2) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 527 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 527 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 764 | D:1 | Found a faded altar of an unknown god. 1229 | D:1 | Learned a level 2 spell: Searing Ray 1312 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1312 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1312 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_micro_a, minivault_5 D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 2 Dagger || 20 Cast: Magic Dart || 40 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1287 | 26 | 130 | 979 | 2 | 656.5 | Dungeon | 1313 | 1287 | 26 | 130 | 979 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 403 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+