Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 14637507521491843169 30 ghksdudfb the Ducker (level 3, 16/28 HPs) Began as a Demonspawn Gladiator on Dec 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (275 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 275, Time: 00:00:35 Health: 16/28 AC: 13 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 11 Int: 8 God: Gold: 6 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: sanguine armoured A: sanguine armour 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 2.7 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms thick armour. (AC +9) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. You hit the jackal. You kill the jackal! You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. x2 You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! The jackal bites you. The rat leaves your sight. You miss the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel your blood thicken. You slash the jackal! You kill the jackal! The rat closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#########.. #.$ .. ..###PP.P#...P###.. ... .#P.....P#P......# ...... ##....PPP#P....P.##.. ... .P.P....P#...PPP...# .... PPP.P...._....P...P#..... ...PP.P.P#.P..P....#... ##...PP.P#.PP....##.. .#...P...#P.....@#.# ..###.P..#...P###rK# ..#..#########.#.#.# .....## . ...#).....# ......#... ###..h....... ##..#....# ........... %.....##... #.......... ..†#### ... #.......... ...# .. ........... You could see a kobold and a rat. Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) 8 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 124 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 208 | D:1 | Found a faded altar of an unknown god. 274 | D:1 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 274 | D:1 | Reached XP level 3. HP: 16/28 MP: 3/3 275 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, shapermc_ecumenical_altar_gd Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Long Blades | 3 | 3.0 Fighting | | 2.7 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Long sword || 71 Armour: Leather armour || 57 Dodge: Dodged || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 151 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 0 | 151 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+