ghksdudfb Level 1 of the Dungeon [Shop] Werhups's Antique Weapon Emporium a +0 mace (93 gold) a +0 whip (77 gold) a +2 glaive of venom (744 gold) a +0 shortbow (93 gold) a +0 rapier (170 gold) a +2 dagger of speed (558 gold) a +0 sling (46 gold) the +6 mace of True Grit {elec, rF++ Int+3} (2117 gold) rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 spear (93 gold) (0, 0, D:1) a +0 club (1, 35, D:1) a +0 long sword (4, 38, D:1) a +0 club (6, 42, D:1) a bat skeleton a hobgoblin skeleton (20, 41, D:1) a +0 dagger (22, 36, D:1) a +0 club a jackal skeleton a kobold skeleton a jackal skeleton a jackal skeleton a jackal skeleton (32, 25, D:1) a +0 robe (35, 39, D:1) a ball python corpse (skeletalised by now) (37, 7, D:1) a +0 pair of gloves (42, 50, D:1) a rat skeleton (42, 51, D:1) a quokka skeleton (45, -5, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse a hobgoblin corpse a bat corpse (2, 10, D:2) 6 gold pieces (3, 8, D:2) a scroll of blinking (4, 10, D:2) a scroll of vulnerability (5, 7, D:2) a scroll of identify (6, 11, D:2) a parchment of Martyr's Knell