Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 7334759837885243687 203 ghksdudfb the Ducker (level 5, 42/42 HPs) Began as a Demonspawn Gladiator on Nov 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:51 (1235 turns). ghksdudfb the Ducker (Demonspawn Gladiator) Turns: 1235, Time: 00:02:52 Health: 42/42 AC: 12 Str: 16 XL: 5 Next: 51% Magic: 5/5 EV: 19 Int: 9 God: Gold: 65 SH: 0 Dex: 14 Spells: 4/4 levels left rFire + . . (50%) - Spores (confuse) rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + e - ring of see invisible HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fungus-form, resistant A: spores, torment immunity, no casting, terrified, tiny, (antennae 1), powered by pain 1, (sanguine armour 1) a: no special abilities You were on level 2 of the Dungeon. You were a sentient fungus. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (melded) b - a +0 helmet Jewellery e - a ring of see invisible (worn) Wands p - a wand of polymorph (7) Scrolls c - a scroll of enchant weapon {unknown} i - a scroll of identify h - a scroll of fog {unknown} j - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} Skills: + Level 3.7 Fighting - Level 1.7 Throwing + Level 3.9 Dodging + Level 3.9 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Kiss of Death Conj/Necr 0% 2d5 38% 1 Blink Tloc 0% N/A 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a sentient fungus. You are tiny and evasive. Your melee attacks release spores that confuse breathing creatures. You are immune to unholy pain and torment. You cannot cast spells. You become terrified and freeze when enemies are visible. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of small antennae on your head.) You sometimes gain a little power by taking damage. (When seriously injured, your blood forms armour. (AC +0)) Message History Your blood congeals into armour. You feel protected. Sigmund zaps a wand. You turn into a sentient fungus. Your +0 leather armour and +0 helmet meld into your body. It was a potion of curing. You feel better. Your blood armour dries and flakes away. Sigmund points at you and mumbles some strange words. You resist with significant effort. Unknown command. You release spores at Sigmund. Sigmund appears confused. Sigmund is lightly wounded. You strike the helpless Sigmund from behind! You release spores at Sigmund! Sigmund appears confused. Sigmund is moderately wounded. You release spores at Sigmund but do no damage. Sigmund appears confused. Sigmund is moderately wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is moderately wounded. You release spores at Sigmund! Sigmund is severely wounded. Sigmund misses you. You release spores at Sigmund but do no damage. Sigmund is severely wounded. You release spores at Sigmund! Sigmund is almost dead. Sigmund hits himself with a +0 scythe! Sigmund is killed! Your Fighting skill increases to level 3! You have reached level 4! You feel clever. You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet is forced from your body! p - a wand of polymorph (7) Things that are here: a +0 scythe; a +0 robe of willpower Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# ##########.# #.$......#.# #f.......#.# #........>.## #...........###### #..!............=. ###.........###### .........#### # ..........# # ####.##.<.# # #.##..... # There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 8 hobgoblins A quokka (D:1) 4 ball pythons 2 bats (D:1) 2 endoplasms (D:1) 3 goblins 5 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | You fall into a shaft and drop 1 floor! 59 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 59 | D:2 | Reached XP level 2. HP: 10/22 MP: 2/2 438 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 438 | D:1 | Reached XP level 3. HP: 23/28 MP: 3/3 1199 | D:2 | Noticed Sigmund 1232 | D:2 | Killed Sigmund 1233 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1233 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1233 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1235 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, chequers_serial_rivers_small_b, minmay_box_of_dots D:2: layout_loops_ring, basic_altar, minmay_misc_feat_diagonals, minmay_misc_feat_four_crosses, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.9 Unarmed Combat | 3 | 3.9 Fighting | 3 | 3.7 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 114 | || 114 Melee: Unarmed | 114 | || 114 Punch | 4 | || 4 Drink: Cancellation | 2 | || 2 Curing | 1 | || 1 Resistance | 1 | || 1 Read: Identify | 1 | || 1 Stab: Confused | 1 | || 1 Sleeping | 1 | || 1 Armour: Leather armour | 57 | || 57 Dodge: Dodged | 70 | || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1228 | 1097 | 131 | 61 | 797 | 2 | 614.0 | Dungeon | 1228 | 1097 | 131 | 61 | 797 | 2 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 961 daAuts D:2: 266 daAuts