ghksdudfb Level 1 of the Dungeon (10, -29, D:1) a +0 whip (13, 10, D:1) a +0 great sword (15, 12, D:1) a ball python skeleton (17, 14, D:1) a frilled lizard skeleton (20, -32, D:1) a rat corpse (skeletalised by now) (21, 10, D:1) a frilled lizard skeleton (28, -22, D:1) a +0 club (32, 11, D:1) a +0 whip 4 stones a kobold skeleton (33, -18, D:1) a +0 ring mail (39, 24, D:1) a +0 whip (41, -20, D:1) a rat corpse (skeletalised by now) (43, 0, D:1) a +0 pair of gloves (43, 12, D:1) a bat skeleton (45, 2, D:1) a quokka skeleton (47, 19, D:1) a +0 dagger (51, -9, D:1) a frilled lizard corpse (skeletalised by now) (52, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (10, -38, D:2) the felid corpse of Natasha (skeletalised by now) (12, -3, D:2) a bat corpse (skeletalised by now) (14, -36, D:2) a +0 trident (14, -31, D:2) a +0 dagger (28, -1, D:2) 4 poisoned darts (30, -40, D:2) a +0 robe (34, -37, D:2) an inkwell talisman (37, -41, D:2) a rat corpse (skeletalised by now) (45, 2, D:2) 5 stones a +0 dagger (46, -7, D:2) a +0 quarterstaff (46, -4, D:2) a frilled lizard skeleton (46, 10, D:2) a +0 club (47, 4, D:2) a +0 leather armour (51, 9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (1, 0, D:3) a +0 whip a rat corpse (skeletalised by now) (7, -10, D:3) 5 datura-tipped darts (11, -10, D:3) a +0 dagger a +0 sling (17, 9, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 dagger an orc skeleton (20, -15, D:3) an orb of guile (20, 8, D:3) a +0 helmet (22, -6, D:3) a bat skeleton (22, 6, D:3) a +0 scale mail (22, 7, D:3) a +0 club (31, -18, D:3) a staff of cold (31, 6, D:3) a jackal skeleton (32, 7, D:3) a hobgoblin skeleton (41, 10, D:3) a staff of air (43, 15, D:3) a +0 dagger a kobold skeleton (44, 15, D:3) a frilled lizard skeleton (45, 13, D:3) a +0 leather armour (47, 10, D:3) a quokka skeleton (48, -10, D:3) a +0 cloak Level 4 of the Dungeon (13, 7, D:4) a +0 whip (19, 20, D:4) a +0 whip a +0 leather armour an orc skeleton (38, 2, D:4) a +0 robe (38, 19, D:4) a hound skeleton (39, 7, D:4) a +0 pair of boots (39, 19, D:4) a +0 short sword (44, 3, D:4) a +0 short sword (47, 32, D:4) a +0 club 3 poisoned darts (49, 6, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (49, 11, D:4) 3 poisoned darts (57, -6, D:4) a +1 dagger of protection a +0 robe an orc corpse (skeletalised by now) (58, 4, D:4) a +0 dagger (59, 4, D:4) a +0 leather armour Level 5 of the Dungeon (6, 1, D:5) a +0 pair of boots (12, 50, D:5) a +0 trident (17, 36, D:5) a +0 rapier (18, 49, D:5) a +0 club (21, 45, D:5) an adder corpse (skeletalised by now) (34, 37, D:5) 5 poisoned darts (40, 11, D:5) a +0 helmet (44, 36, D:5) a +0 buckler (48, 23, D:5) 3 poisoned darts (48, 35, D:5) a parchment of Passage of Golubria (59, 29, D:5) a +0 rapier a +0 leather armour (59, 32, D:5) a +0 leather armour a +1 dagger of flaming Level 6 of the Dungeon (2, 3, D:6) an adder corpse (skeletalised by now) (13, 21, D:6) a +0 pair of gloves (21, 34, D:6) a +0 robe a +0 war axe the orc corpse of Blorkula the orcula (skeletalised by now) (24, 32, D:6) a +0 short sword (32, 25, D:6) a +0 scale mail (45, 7, D:6) a water moccasin corpse (skeletalised by now) (47, 11, D:6) a water moccasin corpse (skeletalised by now) (48, 48, D:6) an inkwell talisman (49, 29, D:6) an iguana skeleton (51, 28, D:6) an iguana skeleton (53, 46, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 39, D:7) a +0 long sword (1, 6, D:7) a +0 whip (2, 5, D:7) a +0 club (2, 6, D:7) a +0 spear a +0 whip (2, 7, D:7) a +0 whip a +0 robe a +0 flail (3, 4, D:7) a +0 club (3, 5, D:7) a +0 dagger 4 poisoned darts (3, 6, D:7) a +0 spear 3 poisoned darts (19, -5, D:7) a +0 mace a +0 plate armour a +0 dagger a +0 club a +0 scale mail (22, 34, D:7) a ring of wizardry (23, 17, D:7) a +0 spear (23, 26, D:7) a +0 quarterstaff (24, 29, D:7) the +0 ring mail of Fullness {Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (25, 30, D:7) a +0 robe (37, 50, D:7) 6 atropa-tipped darts (44, 36, D:7) a +4 war axe of electrocution (59, 38, D:7) a +0 club (59, 39, D:7) a +0 dagger a +0 morningstar a +0 leather armour a +0 short sword a +0 leather armour (59, 40, D:7) a +0 trident (65, 31, D:7) a +0 ring mail Level 8 of the Dungeon (1, 0, D:8) a +1 trident of protection a +0 plate armour (2, 1, D:8) a +0 whip a +0 ring mail a +0 dagger (3, 1, D:8) a +0 club (3, 26, D:8) a +0 flail (4, 1, D:8) a +0 flail (10, -12, D:8) a +0 flail a +0 spear (11, -11, D:8) a +0 halberd (12, 28, D:8) the +3 dagger of the Wasteland {vamp, Will+++} Will+++: It greatly increases your willpower. It cannot be enchanted further. (19, -10, D:8) 2 flux baubles (23, 29, D:8) a +0 quarterstaff (26, 1, D:8) a +0 ring mail (41, 16, D:8) a +0 dagger a +0 robe (42, 16, D:8) a +0 dagger a +0 short sword a +0 trident a +0 chain mail (46, 8, D:8) a +0 giant club a +0 giant club (47, 33, D:8) a +0 hand axe a +0 leather armour (51, 32, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 33, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (10, -1, D:9) a +0 dagger a +0 chain mail (10, 0, D:9) a +0 hand axe (11, -7, D:9) a +0 dagger a +0 leather armour (11, -6, D:9) a +0 short sword (11, -2, D:9) a +0 short sword a +0 robe (11, -1, D:9) a +0 dagger a +0 robe (11, 0, D:9) a +0 mace a +0 plate armour (12, -6, D:9) a +0 short sword a +0 shortbow (13, -8, D:9) a +0 short sword (15, -21, D:9) a +0 whip a stone (15, -10, D:9) a +0 shortbow (16, -9, D:9) a +0 flail (24, -27, D:9) a +0 dagger (47, -31, D:9) 3 large rocks (50, -17, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (4, 8, D:10) a +0 dagger (9, 10, D:10) a +0 orcbow (10, 0, D:10) a +0 trident a +0 plate armour (11, 0, D:10) a +0 dagger a +0 robe a +0 flail (12, 16, D:10) a +0 pair of gloves of fire (13, 23, D:10) a scroll of teleportation (15, 23, D:10) a scroll of identify (18, 17, D:10) a +0 dagger (21, 19, D:10) 3 poisoned darts (29, 21, D:10) a +0 ring mail 3 poisoned darts a +0 trident (30, 21, D:10) a staff of cold a +0 robe (31, 9, D:10) a +1 dagger of flaming (31, 20, D:10) a +0 club a +0 robe (31, 22, D:10) a staff of cold a +0 ring mail a +0 club a +0 robe (33, 5, D:10) 3 large rocks (33, 10, D:10) a +0 leather armour (37, 20, D:10) a +0 leather armour a +0 whip Level 11 of the Dungeon [Shop] Caemeh's Armour Shoppe a +2 leather armour of cold resistance (342 gold) a +1 pair of gloves of dexterity (297 gold) a +1 plate armour of death (540 gold) a +1 tower shield of corrosion resistance (360 gold) the +1 chain mail of Cleverness {Str+2 Dex+2 Slay+2} (626 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 robe of resistance (682 gold) [Shop] Cantedon's Jewellery Shop an amulet of alchemy (unknown) (720 gold) the amulet "Sole" {Wildshape rPois rCorr} (1123 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring of Qump {rF+ rN+ Will+} (1036 gold) [ring of willpower] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +4 ring of protection (unknown) (864 gold) a +6 ring of intelligence (864 gold) an amulet of reflection (720 gold) an amulet of reflection (720 gold) a ring of wizardry (720 gold) an amulet of wildshape (720 gold) a +6 ring of intelligence (864 gold) an amulet of reflection (720 gold) (0, 0, D:11) a +0 orcbow (11, -6, D:11) 5 large rocks (11, -5, D:11) 2 potions of moonshine an amulet of wildshape (14, 6, D:11) a +0 pair of gloves (18, 0, D:11) a +0 flail (21, -5, D:11) a scarf of invisibility a +0 falchion (21, -4, D:11) a +1 dagger of speed (29, 2, D:11) a +0 falchion (33, -23, D:11) 4 poisoned darts a +0 whip (35, -22, D:11) 2 stones a +0 club (36, -22, D:11) 4 poisoned darts a +0 club a +0 dagger (37, -21, D:11) 6 large rocks a +0 robe a +0 dagger (39, 7, D:11) a +0 short sword (39, 8, D:11) a +0 dagger a +0 dagger a +0 short sword (41, -16, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 1, D:12) a +0 club a +0 short sword (0, 2, D:12) a +0 whip (0, 3, D:12) a +0 club (1, 1, D:12) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 0, D:12) a +0 dagger a +0 robe (11, -18, D:12) a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +1 dagger of draining a +0 robe (11, -17, D:12) a +0 dagger a +0 robe (17, -8, D:12) a +0 leather armour (21, -3, D:12) a +0 broad axe (21, 2, D:12) a +0 short sword a +0 robe (21, 15, D:12) an orb of mayhem (24, -16, D:12) a +0 spear a +0 scale mail (24, -15, D:12) a +0 whip a +0 spear (24, -14, D:12) a +0 club (25, -16, D:12) a +0 spear (29, 13, D:12) a +0 chain mail (36, 0, D:12) a +0 robe (41, -3, D:12) a +0 battleaxe (42, 17, D:12) a +0 rapier a +0 robe (46, 26, D:12) a +2 flail of draining (54, -6, D:12) 5 large rocks (54, -3, D:12) a +0 giant spiked club a +0 giant club Level 13 of the Dungeon (1, -8, D:13) a +0 spear (2, 7, D:13) a +0 short sword 2 poisoned darts (2, 8, D:13) a +0 whip (3, 5, D:13) a +1 short sword of speed 2 poisoned darts (3, 7, D:13) a +0 dagger a +0 robe (4, 7, D:13) a +0 club (12, 12, D:13) a +0 dire flail a +0 plate armour (12, 13, D:13) a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour (13, 11, D:13) a +0 great mace a +0 plate armour (14, 11, D:13) a +0 dire flail a +0 plate armour (14, 12, D:13) a +0 great mace a +0 chain mail (16, -3, D:13) 4 large rocks (18, 11, D:13) a +0 club (20, -23, D:13) a parchment of Passage of Golubria (20, 15, D:13) a +0 chain mail (21, 17, D:13) a +0 kite shield (24, 15, D:13) a +0 glaive (26, -2, D:13) a +0 chain mail (26, 15, D:13) a +0 kite shield (28, 15, D:13) the +1 tower shield of Salvation {Regen+ Dex+2 SInv} Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (30, 15, D:13) a +0 glaive (47, -8, D:13) 5 large rocks (48, -9, D:13) a parchment of Poisonous Vapours (51, -17, D:13) 2 poisoned darts (51, 2, D:13) a +0 leather armour (55, -18, D:13) a +0 rapier Level 14 of the Dungeon (0, 0, D:14) a potion of resistance (4, -6, D:14) a +0 trident a +0 robe (6, -5, D:14) 16 gold pieces (7, -5, D:14) 22 gold pieces a +0 orcbow (7, -3, D:14) 19 gold pieces a +0 orcbow (7, -2, D:14) 45 gold pieces a +0 shortbow (7, -1, D:14) a +0 orcbow (7, 0, D:14) a +0 shortbow (8, -2, D:14) 28 gold pieces a +0 shortbow (19, -2, D:14) a +0 club a +0 robe a +0 giant club (19, -1, D:14) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club (20, -2, D:14) a +0 giant club a +0 giant spiked club (37, -9, D:14) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 12, Lair:1) a +0 whip (4, 16, Lair:1) a +0 robe (8, -10, Lair:1) a +0 mace (21, -17, Lair:1) a parchment of Blink (23, -12, Lair:1) a +4 chain mail (27, 7, Lair:1) a staff of conjuration (30, -14, Lair:1) a +0 mace Level 2 of the Lair of Beasts (13, 12, Lair:2) a +0 chain mail (16, 6, Lair:2) a +0 shortbow (18, 19, Lair:2) a +6 ring of intelligence (33, 48, Lair:2) a staff of air (41, 40, Lair:2) a +0 falchion (45, 28, Lair:2) a +0 dire flail (45, 39, Lair:2) a +0 scale mail (49, 32, Lair:2) a +0 ring mail (58, 6, Lair:2) a +0 scale mail (59, 8, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (17, 3, Lair:3) a +0 chain mail (35, 18, Lair:3) a medusa talisman (41, 35, Lair:3) a +0 battleaxe (55, 25, Lair:3) a medusa talisman (60, -7, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (9, -9, Lair:4) a +0 rapier (24, -23, Lair:4) a +0 robe (28, 6, Lair:4) a +0 scale mail (53, -6, Lair:4) a +0 short sword a +0 robe a +2 buckler (57, 31, Lair:4) 3 flux baubles (63, 27, Lair:4) 2 boomerangs Level 5 of the Lair of Beasts (15, 11, Lair:5) a +0 trident (16, -9, Lair:5) a +0 halberd (25, 24, Lair:5) a ring of poison resistance (32, -10, Lair:5) a +0 buckler (39, -2, Lair:5) a +0 robe (39, 16, Lair:5) the +8 lajatang of the Lusting Harvestman {drain, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (43, 15, Lair:5) a naga skeleton (47, 11, Lair:5) a naga skeleton (47, 19, Lair:5) a tengu skeleton (52, 16, Lair:5) a goblin skeleton (55, 31, Lair:5) a minotaur skeleton (56, 20, Lair:5) a staff of fire (56, 21, Lair:5) a staff of earth (56, 25, Lair:5) a gnoll skeleton (57, 20, Lair:5) a +0 scimitar (58, 23, Lair:5) a draconian skeleton (59, 21, Lair:5) a troll skeleton (59, 28, Lair:5) a merfolk skeleton (60, 29, Lair:5) an elf skeleton (63, 17, Lair:5) a draconian skeleton (64, 23, Lair:5) a tengu skeleton (66, 28, Lair:5) a goblin skeleton (67, 27, Lair:5) a draconian skeleton