ghksdudfb Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, -8, D:1) a +0 glaive (16, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 5, D:1) a +0 spear (16, 11, D:1) a scroll of enchant weapon (21, -6, D:1) a ball python skeleton (29, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (30, -17, D:1) a hobgoblin skeleton (34, -7, D:1) a +0 leather armour (35, 6, D:1) a +0 robe (44, -15, D:1) a ball python corpse (skeletalised by now) (60, -2, D:1) a +0 club Level 2 of the Dungeon (2, -1, D:2) a +0 leather armour (6, 20, D:2) a staff of alchemy (13, 7, D:2) a +0 halberd (13, 33, D:2) a jackal corpse (skeletalised by now) (16, 21, D:2) a staff of fire (21, 10, D:2) a quokka corpse (skeletalised by now) (24, -3, D:2) a +0 short sword 2 stones (29, 16, D:2) a +0 club (30, 15, D:2) an adder corpse (skeletalised by now) (30, 19, D:2) a +0 spear (38, 22, D:2) a bat corpse (skeletalised by now) (52, 44, D:2) a +0 dagger (54, 46, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (17, 24, D:3) a jackal corpse (skeletalised by now) (21, 6, D:3) a +0 club a +0 leather armour an orc skeleton (28, 21, D:3) a +0 robe (31, 44, D:3) a +0 rapier (37, 20, D:3) a ball python skeleton (39, 20, D:3) a +0 hand axe an orc skeleton (56, 25, D:3) a parchment of Freeze Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (24, -24, D:4) a +0 scythe a +0 robe (34, 4, D:4) a +0 sling (52, -34, D:4) a +0 sling (52, -18, D:4) a medusa talisman (52, -15, D:4) the +7 dagger "Wualisa" {pain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (52, -14, D:4) an iguana corpse (skeletalised by now) (54, -8, D:4) a +0 whip (55, -34, D:4) an adder corpse (skeletalised by now) (56, -3, D:4) a hobgoblin corpse (skeletalised by now) (57, -19, D:4) a +0 club a +0 short sword a +0 spear (57, -18, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (29, -35, D:5) a +0 leather armour (33, -11, D:5) a +0 club a goblin corpse (skeletalised by now) (44, -50, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a parchment of Freeze (1, -9, D:6) a +0 ring mail a +2 hand axe of flaming (1, -8, D:6) a +0 leather armour a +0 dagger (2, -8, D:6) a +0 dagger an orc skeleton (3, -9, D:6) a +0 ring mail a +0 club an orc skeleton (3, -8, D:6) a +0 short sword an orc skeleton (5, 4, D:6) a +0 rapier (39, 27, D:6) a +2 antimagic dire flail a +0 robe (50, -16, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Kuequro's Distillery a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of curing (39 gold) 2 potions of moonshine (unknown) (26 gold) a potion of heal wounds (104 gold) (0, 0, D:7) a medusa talisman (7, -19, D:7) a +0 whip a boomerang a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -19, D:7) a +0 club (8, -18, D:7) a +0 flail a +0 plate armour (27, 22, D:7) a +0 ring mail (31, -5, D:7) a +0 short sword a kobold corpse (skeletalised by now) (32, -5, D:7) a +0 short sword a kobold corpse (skeletalised by now) (44, 4, D:7) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 5, D:7) a bat corpse (skeletalised by now) (46, 1, D:7) a bat corpse (skeletalised by now) a bat skeleton (50, -7, D:7) a +6 ring of intelligence Level 8 of the Dungeon (0, 0, D:8) the +4 ring mail "Nuuschiv" {Harm +Blink MP-9} Harm: It increases damage dealt and taken. +Blink: It lets you blink. MP-9: It affects your magic capacity (-9). It cannot be enchanted further. (25, 5, D:8) a +0 club (45, -32, D:8) a water moccasin corpse (skeletalised by now) (47, -4, D:8) a +0 short sword a kobold corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Ficry's Magic Scroll Boutique a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) a scroll of poison (unknown) (72 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) (0, 0, D:9) an electric eel corpse (skeletalised by now) (1, -2, D:9) an electric eel corpse (skeletalised by now) (18, -13, D:9) a +0 shortbow (20, -17, D:9) a +0 mace (20, 0, D:9) a +0 mace (23, -13, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (29, -6, D:9) a howler monkey corpse (skeletalised by now) (30, -12, D:9) a howler monkey skeleton (31, -6, D:9) a +0 short sword 4 poisoned darts a +0 orcbow a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) a centaur corpse (skeletalised by now) (32, -10, D:9) a +0 leather armour a +0 dagger (32, -6, D:9) a +0 whip a +0 dagger 3 stones a kobold skeleton (33, -7, D:9) a +0 club 3 stones a kobold skeleton (33, -6, D:9) a +0 dagger a kobold skeleton (35, -9, D:9) a +0 flail a +0 leather armour an orc skeleton (41, -27, D:9) a +0 flail a +0 chain mail (41, -17, D:9) a wyvern skeleton (42, -27, D:9) a +0 hand axe a +0 shortbow a warg corpse (skeletalised by now) a centaur corpse (skeletalised by now) (42, -17, D:9) a +0 flail a +0 plate armour (44, -13, D:9) a yak skeleton (45, -17, D:9) a +0 hand axe a +0 chain mail a wyvern skeleton (45, -14, D:9) a +0 club a kobold skeleton (46, -14, D:9) a ring of magical power (46, -12, D:9) a +0 flail a +0 giant club a +0 giant club a yak skeleton an orc skeleton a yak skeleton (47, -15, D:9) a +0 club 5 poisoned darts a kobold skeleton (47, -14, D:9) a +0 dagger 2 stones a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton (47, -12, D:9) a yak skeleton a yak skeleton (48, -14, D:9) a +0 whip an orc skeleton (48, -13, D:9) a +0 dagger a ring of resist corrosion (52, -18, D:9) a +0 dagger (55, -32, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 cloak of stealth (3, 47, D:10) a +0 hand axe (3, 49, D:10) a +0 hand axe (4, 48, D:10) a +0 hand axe (5, 46, D:10) a +0 pair of gloves (27, 5, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (35, 48, D:10) a +0 dire flail a +0 plate armour (41, 37, D:10) a troll corpse (skeletalised by now) (45, 34, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Zidoam's Antique Weapon Boutique the +7 hand cannon "Mule" {flame, backblast, rF+} (2635 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 shortbow (81 gold) a +0 spear (81 gold) a +0 war axe (94 gold) a +0 club (13 gold) a +0 giant club (56 gold) a +0 war axe (94 gold) a +1 heavy sling (261 gold) a +0 trident (94 gold) (10, -3, D:11) a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -2, D:11) a +0 dagger a +0 leather armour (11, -3, D:11) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -2, D:11) a +0 dire flail a +0 chain mail (12, -1, D:11) a +0 flail a +0 ring mail (51, 25, D:11) a +0 shortbow (52, 25, D:11) a +0 orcbow a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (53, 24, D:11) a +0 shortbow (56, 13, D:11) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (59, -26, D:11) a +0 spear a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) (60, -27, D:11) a +0 spear (61, -28, D:11) a +0 spear (61, -27, D:11) a +0 flail a gnoll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (5, -5, D:12) a +2 dagger of speed a +0 falchion an orc corpse (6, -4, D:12) a +0 ring mail a +0 war axe (9, -4, D:12) a ring of resist corrosion (13, 2, D:12) 36 gold pieces (13, 3, D:12) 6 poisoned darts (14, -2, D:12) 16 gold pieces (16, 0, D:12) a +0 war axe of freezing (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (16, 2, D:12) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (17, 2, D:12) a scroll of brand weapon (17, 3, D:12) the +4 ring mail of Hangman {rElec rC+ Str-2 Int+2 Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (18, -2, D:12) 21 gold pieces Level 1 of the Lair of Beasts (10, -13, Lair:1) a yak corpse (skeletalised by now) (10, -12, Lair:1) a yak corpse (skeletalised by now) (32, -19, Lair:1) the +3 flail "Hiamyn Heng" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. (45, -3, Lair:1) a death yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 6, Lair:2) a +0 mace (9, -39, Lair:2) a +0 quarterstaff (52, -23, Lair:2) a human skeleton (53, -22, Lair:2) a +1 spear of venom (unseen) (57, -29, Lair:2) a +0 war axe of flaming a +3 scale mail a human corpse (skeletalised by now) (58, -29, Lair:2) a human skeleton (60, -18, Lair:2) a polar bear skeleton (62, -34, Lair:2) a fortress talisman (65, -27, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (3, 30, Lair:3) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (5, 2, Lair:3) a hog corpse (skeletalised by now) (5, 4, Lair:3) a wyvern corpse (skeletalised by now) (7, 37, Lair:3) a +1 sling of flaming (7, 38, Lair:3) a river rat skeleton (15, 16, Lair:3) a human corpse (skeletalised by now) (32, -1, Lair:3) a +0 dagger (33, 23, Lair:3) a +0 dagger (33, 37, Lair:3) a blink frog skeleton (35, 28, Lair:3) a quill talisman (35, 32, Lair:3) a quill talisman (35, 37, Lair:3) a hell rat corpse (skeletalised by now) (36, 37, Lair:3) a river rat corpse (skeletalised by now) (40, 4, Lair:3) a medusa talisman (43, 42, Lair:3) a rat skeleton (44, 40, Lair:3) a cane toad skeleton (45, 27, Lair:3) a river rat skeleton (45, 28, Lair:3) a hell rat skeleton (46, 43, Lair:3) a +0 club (51, 23, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (14, 10, Lair:4) a +0 mace (28, 14, Lair:4) a fortress talisman (49, 17, Lair:4) a parchment of Sticky Flame (57, 5, Lair:4) a +2 longbow of flaming a +0 barding of cold resistance the centaur skeleton of Nessos (57, 7, Lair:4) a wolf skeleton (58, 6, Lair:4) a wolf skeleton (58, 7, Lair:4) a wolf skeleton (58, 10, Lair:4) a wolf skeleton Level 5 of the Lair of Beasts (5, -36, Lair:5) a cane toad corpse (skeletalised by now) (13, -16, Lair:5) a +0 falchion (13, -15, Lair:5) a fire dragon corpse (skeletalised by now) (14, 7, Lair:5) a lindwurm skeleton (15, -17, Lair:5) a +0 dagger (16, 6, Lair:5) a black mamba skeleton (18, 5, Lair:5) a catoblepas skeleton (19, 11, Lair:5) a +0 war axe (20, -20, Lair:5) a hell hound corpse (skeletalised by now) (20, -19, Lair:5) a komodo dragon corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (21, -18, Lair:5) a +0 flail (22, -18, Lair:5) a black mamba corpse (skeletalised by now) a hell hound corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, -11, Slime:5) the necromancy staff of the Summoning Skink {rN+ Will+ Str+3 Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (10, -10, Slime:5) the +7 sling of the Crawling Thing {elec, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (18, -19, Slime:5) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. (20, -19, Slime:5) the +7 ring mail "Nimmiz" {rC+ Dex+9 Slay-3} rC+: It protects you from cold. Dex+9: It affects your dexterity (+9). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (20, -4, Slime:5) the +7 ring mail "Buowk" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further.