Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8106896911210755436 9 ghksdudfb the Ruffian (level 2, 8/22 HPs) Began as a Demonspawn Gladiator on Oct 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (94 turns). ghksdudfb the Ruffian (Demonspawn Gladiator) Turns: 94, Time: 00:00:10 Health: 8/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing + Level 2.9 Dodging + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The kobold closely misses you. The jackal closely misses you. You hit the jackal. Your off-hand punch misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal closely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ..# ... .##.### ####### ....... #.....# # ....... #.....#.# ......†####.....#.## .......K@........... .##########.......## #......... #......... ########......##. #...........#.... #...........#..#. #...........# .. #...........# You could see a kobold. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 94 | D:1 | Reached XP level 2. HP: 8/22 MP: 2/2 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, serial_glass, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 27 Melee: Unarmed || 27 Armour: Leather armour || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 52 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 52 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts