Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 17302772088122581808 9 ghksdudfb the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (582 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 582, Time: 00:00:46 Health: 19/19 AC: 0 Str: 7 XL: 2 Next: 3% Magic: 9/9 EV: 17 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 2/5 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn b - inkwell talisman %: no passive effects @: scroll-form, studying Fighting A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (antennae 1) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed Armour a - a +0 robe (melded) Talismans b - an inkwell talisman (worn) Potions g - a potion of magic Skills: - Level 0.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2(4.7) Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 41% 3 Launch Clockwork Bee Frge 3% N/A 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of small antennae on your head.) Message History a +3 dagger; 6 poisoned darts; a goblin corpse Okay, then. You see here a +1 dagger of speed. c - a +1 dagger of speed You can't equip that in your current form. Okay, then. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a hobgoblin corpse. You see here a hobgoblin corpse. Found a stone staircase leading down. You see here a +2 leather armour of poison resistance. You now have 5 gold pieces. There is a stone staircase leading down here. You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############# ####...........# .....#######...# ###### #...# ######## .....# #...# #......###.# ####.#######...#######........... # #.......#...#;......# ##.## # #.......#...#.......###..>#### # #.......#...#...........#..... # ##.......#...#........##...#### ###..#######...#######........# ..#..# #...# #......#.# #.#..# #...# ##.#####.# #.#.### ###...# #...#....### #.#...# #.#...# ..#.#.#..[.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a yak 419 | D:1 | Discovered your monstrous ancestry. 419 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 419 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/9 422 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_b, co_window_broadway_b, co_window_corner_ca, co_window_of_opportunity_c, co_window_unsneaky_path_e, glass_columns_a, glass_columns_b Action || total ---------------------------++------- Cast: Magic Dart || 18 Dodge: Dodged || 1 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 583 | 583 | 0 | 0 | 509 | 1 | 583.0 | Dungeon | 583 | 583 | 0 | 0 | 509 | 1 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 583 daAuts