Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 3421353364056917459 74 ghksdudfb the Conjurer (level 4, 28/30 HPs) Began as a Demonspawn Conjurer on Oct 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:07 (2113 turns). ghksdudfb the Conjurer (Demonspawn Conjurer) Turns: 2113, Time: 00:03:07 Health: 28/30 AC: 2 Str: 8 XL: 4 Next: 10% Magic: 3/8 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: weakness stinger 1, demonic touch 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History There is a large open door here. There is a stone staircase leading down here. You climb downwards. Found a parchment of Petrify. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. The adder is severely wounded. The adder misses you. The searing ray hits the adder! You kill the adder! The hobgoblin hits you. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You hit the hobgoblin. Your touch misses the hobgoblin. The hobgoblin is severely wounded. You stop channelling your searing ray. The hobgoblin barely misses you. You barely miss the hobgoblin. Your touch misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ##...## ##ß.<.ß## #.....†.# #.>.߆@.# #.:.....# ##ß...ß## ##...## ##.# #. ## There were no monsters in sight! Vanquished Creatures 3 adders A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms 11 hobgoblins 3 quokkas 6 ball pythons 4 bats 3 frilled lizards A goblin (D:1) 4 kobolds (D:1) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 326 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 329 | D:1 | Learned a level 2 spell: Searing Ray 1225 | D:2 | Discovered your monstrous ancestry. 1225 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1225 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2109 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2109 | D:3 | Reached XP level 4. HP: 27/30 MP: 3/8 2113 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_loops_cross, kennysheep_generic_room_4 D:3: layout_basic, st_stairs_7, grunt_ministairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 4 || 21 Melee: Dagger | 17 | 4 || 21 Cast: Magic Dart | 70 | || 70 Searing Ray | 4 | || 4 Read: Noise | 1 | || 1 Immolation | 1 | || 1 Vulnerability | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2112 | 2090 | 22 | 222 | 1652 | 3 | 704.0 | Dungeon | 2112 | 2090 | 22 | 222 | 1652 | 3 | 704.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1177 daAuts D:2: 926 daAuts D:3: 7 daAuts