Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 10157579017446396774 329 ghksdudfb the Conjurer (level 6, 0/35 (45) HPs) Began as a Demigod Conjurer on Sept 29, 2025. Slain by Edmund ... wielding a +0 dire flail of draining (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:22 (3601 turns). ghksdudfb the Conjurer (Demigod Conjurer) Turns: 3601, Time: 00:04:23 HP: 0/35 (45) AC: 3 Str: 14 XL: 6 Next: 4% MP: 9/15 EV: 11 Int: 28 God: Gold: 178 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) c - +2 whip (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn e - ring of willpower MPRegen 0.14/turn %: no passive effects @: heavily drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons c - a +2 whip of draining (weapon) Missiles b - 2 javelins Armour a - a +1 robe (worn) Jewellery d - a +6 ring of strength (worn) e - a ring of willpower (worn) f - a ring of flight g - a ring of resist corrosion Wands b - a wand of light (7) Scrolls i - 4 scrolls of identify t - 4 scrolls of teleportation a - 2 scrolls of enchant armour I - a scroll of immolation w - a scroll of enchant weapon f - a scroll of fear c - a scroll of blinking {unknown} Potions A - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 8% 1 Lesser Beckoning Tloc 10% N/A 11% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 22% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Irradiate Conj/Alch 10% 3d15 54% 5 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Edmund misses you. Okay, then. Unknown command. Magic courses through your body. You stop channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail (moderately wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund closely misses you. The searing ray hits Edmund! Edmund is heavily wounded. Edmund completely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +0 dire flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail (almost dead, 83% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Edmund says, "That'll show my brother!" #.# #.# #.# #.# #########.##### #.............. . #............# ....########<....#####..# ........@@..####.# #..# ........##.## #.# #..# ~.......##.# #.# #..# ~~....$..#.# ##.# #..# ~..~..$..#.# ##..# #..# ≈≈P~≈~~~......##...#####..## ~≈≈≈≈P~~P................... ~~~≈≈≈≈≈~~~P~..~~..~..).~... ~.~~P≈≈≈≈≈≈~≈~≈~.≈~~~~~≈~..P You could see Edmund. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) 2 jellies (D:4) 2 clockroaches (D:4) Robin (D:3) 3 adders 2 ufetubi (D:4) A ribbon worm (D:2) 4 endoplasms 7 hobgoblins 2 jackals (D:4) 3 quokkas 8 ball pythons 6 bats 2 frilled lizards (D:1) 15 goblins 7 kobolds 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghksdudfb the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 430 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/7 560 | D:1 | Learned a level 2 spell: Searing Ray 962 | D:1 | Reached skill level 4 in Conjurations 1713 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 2336 | D:3 | Noticed Robin 2572 | D:3 | Killed Robin 3024 | D:4 | Reached XP level 4. HP: 17/33 MP: 3/11 3116 | D:4 | Noticed an ogre 3122 | D:4 | Killed an ogre 3123 | D:4 | Reached skill level 5 in Conjurations 3123 | D:4 | Reached XP level 5. HP: 29/38 MP: 4/13 3302 | D:4 | Identified the +0 leather armour "Dik Heasm" {Int+2 Stlth+} 3583 | D:4 | Noticed Edmund 3590 | D:4 | Reached XP level 6. HP: 45/45 MP: 9/15 3601 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_cross, serial_bayou_lagoon_a D:2: layout_loops_ring, chequers_serial_rivers_room_b D:3: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, uniq_robin D:4: corexii_shack_village, layout_basic, mainiacjoe_overflow_tiny_flanked, temple_entry_dummy, chequers_big_river, nicolae_shop_firing_range, uniq_duvessa, uniq_pargi, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 | 4.1 Conjurations | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 9 || 12 Melee: Whip | 3 | 9 || 12 Cast: Magic Dart | 111 | 15 || 126 Searing Ray | 4 | 11 || 15 Drink: Magic | | 1 || 1 Read: Identify | 1 | 4 || 5 Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Armour: Robe | 14 | 24 || 38 Dodge: Dodged | 15 | 29 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3610 | 3547 | 63 | 328 | 2837 | 4 | 902.5 | Dungeon | 3610 | 3547 | 63 | 328 | 2837 | 4 | 902.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1180 daAuts D:3: 964 daAuts D:2: 869 daAuts D:4: 597 daAuts